MIDI Filter

Let it pass (or reject) only specified MIDI messages according to the filter or channel filter parameters.

Settings

bypass

Bypasses the module processing when activated (ON).

  • OFF (0): Module processes normally
  • ON (1): Input passes directly to output without processing

midi in

MIDI input flow(s).

midi out

MIDI output flow(s).

out reject

Rejected MIDI messages that do not match the filter or channel filter parameters

filter

Message name to let pass.

-No filter-: all MIDI messages pass. NOTE ON/OFF/BEND: passes NOTE_ON, NOTE_OFF, PITCH_BEND, KEY_AFTERTOUCH, CHANNEL_AFTERTOUCH messages.

Useful to connect a MIDI keyboard to a VST/AU instrument, and filter Control Changes messages.

  • NOTE ON
  • NOTE OFF
  • KEY AFTERTOUCH
  • CONTROL CHANGE
  • PROGRAM CHANGE
  • CHAN AFTER TOUCH
  • PITCH BEND
  • BEGIN SYSEX
  • MTC QUARTER FRAME
  • SONG POS PTR
  • SONG SELECT
  • END SYSEX
  • TIMING CLOCK
  • START
  • CONTINUE
  • STOP
  • ACTIVE SENSING
  • SYSTEM RESET

chan filter

Let passes only messages witch correspond to the channel filter. all channels: no channel filter, chan 1: only from channel 1, chan 2: only from channel 2

  • etc.

channel

Channel of the MIDI message.

msg

Type of the MIDI message.

data

Data 1 and data 2: first and second data of the MIDI message. Depends of the message type.
For example data 1 = CONTROL-CHANGE number.

See MIDI implementation for more info.

pass trigger

Sends a 1 trigger when a MIDI message is sent to the out pass outlet.

reject trigger

Sends a 1 trigger when a MIDI message is sent to the out reject outlet.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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