Usine includes a laser engine for driving ILDA-compatible laser projectors. These modules convert ILDA files, spline paths, or video streams into laser point data (XYZ coordinates, colors, and blanking status). All modules output in a common format that can be chained and merged before sending to a device-output-laser. See also the Laser Engine tutorial.
| Module | Description |
|---|---|
| Laser Player ILDA | Play ILDA animation files (.ild, .ilda) with loop, speed control, and selectable color palette (Pangolin 64 or Standard 256 colors) |
| Laser Spline to Laser | Convert a spline path into laser points with dwell compensation. Includes a spline editor and can merge with an incoming laser flow for compositing |
| Laser Video to Laser | Convert a video stream into laser points using contour detection and edge simplification, with threshold and precision controls |
All laser modules produce the same three outputs:
| Output | Description |
|---|---|
| Laser XYZ | 3D array of point coordinates |
| Laser Colors | Color array for each point |
| Laser Status | Blanking array: 1 = laser ON, 0 = laser OFF (controls beam visibility between points) |
All modules support dwell compensation — adding phantom points between line segments to let the laser galvanometers settle for sharper rendering.
version 7.0.250121
Edit All Pages