Non-repeating random generator (urn model). Draws random values from a pool without replacement: each value can only appear once until the entire pool is exhausted, then it automatically refills. Like drawing balls from an urn, you are guaranteed to see every value exactly once per cycle. Useful for non-repeating random sequences, shuffled playlists, and card-deck style randomization.
Output Data flow(s).
Fires a trigger when the pool is exhausted and automatically refilled.
Number of values remaining in the pool before it is exhausted.
Total number of values in the pool (1 to 256). Values are integers from 0 to pool size - 1.
Draws the next random value from the pool. The drawn value cannot appear again until the pool is refilled.
Refills the pool with all values, regardless of how many remain.
Opens the web browser to display information or help about the selected object, if it exists.
For more details about information/help creation, see create-help-file.
Description of the module for internal help purposes only. The description is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Current private ID for this control used to identify the object.
Current private preset ID for this control used for presets.
If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.
Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.
Absolute remote address. see objects-address.
Local to the current patch remote address. see objects-address.
User defined remote address. see objects-address.
version 7.0.250121
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