Data Generator Random Urn

Non-repeating random generator (urn model). Draws random values from a pool without replacement: each value can only appear once until the entire pool is exhausted, then it automatically refills. Like drawing balls from an urn, you are guaranteed to see every value exactly once per cycle. Useful for non-repeating random sequences, shuffled playlists, and card-deck style randomization.

Settings

out

Output Data flow(s).

pool empty

Fires a trigger when the pool is exhausted and automatically refilled.

remaining

Number of values remaining in the pool before it is exhausted.

pool size

Total number of values in the pool (1 to 256). Values are integers from 0 to pool size - 1.

trigger in

Draws the next random value from the pool. The drawn value cannot appear again until the pool is refilled.

reset

Refills the pool with all values, regardless of how many remain.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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