Color Array Random

Generates a random color array. Each time the trigger fires, a new set of random colors is produced. The R, G, and B faders control the maximum amount of each channel in the generated colors. The A fader sets the exact alpha value applied to all colors.

Settings

trigger in

Triggers the generation of a new random color array.

size

Size (number of elements) of the array.

r

Maximum amount of Red in the generated colors.

g

Maximum amount of Green in the generated colors.

b

Maximum amount of Blue in the generated colors.

a

Alpha value applied to all generated colors. Unlike R, G, and B which are randomized, the alpha channel is set to this exact value.

color array

Output color array.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

Edit All Pages