Video Displacement Map

Displaces pixels of the first video input according to a second video input (displacement map). The color channels of the map control X and Y displacement.

Settings

bypass

Bypasses the module processing when activated (ON).

  • OFF (0): Module processes normally
  • ON (1): Input passes directly to output without processing

video in

Video input flow(s).

map

Second video input video for the displacement map.

video out

Video output flow(s).

process time

Total time used for the calculation of the module.

channel

Which color channels of the displacement map control the X and Y displacement.

  • RG: red controls X, green controls Y,
  • RB: red controls X, blue controls Y,
  • GB: green controls X, blue controls Y.

amount

Displacement strength.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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