Data Probability Gate

Bernoulli gate (coin-flip gate). Each incoming trigger is randomly routed to one of two outputs based on a probability setting. Use it for stochastic composition, random variation in drum patterns, or any situation where events should sometimes happen and sometimes not.

Settings

out A

Trigger output A. Fires when the random test passes (probability met).

out B

Trigger output B. Fires when the random test fails (probability not met).

probability

Probability that the trigger is routed to out A (0 to 1).

  • 0: triggers always go to out B.
  • 0.5: equal chance for both outputs (fair coin flip).
  • 1: triggers always go to out A.

trigger in

Input trigger. Each incoming trigger is randomly routed to out A or out B based on the probability setting.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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