Objects Address

All objects in Usine (panels, modules, etc.) have an internal address that can be used to access their properties from a script or an OSC message.

The object address is visible in the settings/remote tab. Object Address Setting

There are 3 kinds of remote addresses:

  • Absolute: The absolute remote address. It's a global address visible from anywhere inside a Usine script or from an OSC command.
  • Local: Only visible inside the current patch in a script.
  • User: A global address (visible from anywhere) set manually by the user.

The absolute and local addresses of modules can be changed by editing their caption with an [alt+click]. Object Address Edit

OSC messages

To set the object value from an OSC message, simply send a message to Usine with the following OSC address syntax: /uobject/absolute-address or /uobject/user-address.

In the example above: /uobject/usine.workspace.rack001.patch001.the-fader.

From a script

Please refer to this script page.

See also

version 7.0.250121

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