Data Generator Euclidean Rhythm

Generates Euclidean rhythms using Bjorklund's algorithm. Given a number of steps and a number of pulses, the algorithm spaces the pulses as evenly as possible across the steps. This simple rule produces many traditional rhythmic patterns found in world music (e.g., 3 pulses in 8 steps gives a Cuban tresillo, 5 in 8 gives a West African bell pattern).

Connect a clock or sequencer to next step and use trigger out to drive drum hits, notes, or any event.

Settings

trigger out

Sends a 1 value each time a new Data or MIDI message is generated or received.

trigger

Sends a 1 value each time a new Data or MIDI message is generated or received.

pattern

Output array representing the current Euclidean pattern (1 = pulse, 0 = rest).

step pos

Current step position in the pattern.

steps

Total number of steps in the pattern (1 to 256).

pulses

Number of active pulses distributed across the steps (0 to 256). The pulses are spread as evenly as possible using Bjorklund's algorithm.

rotation

Rotates the pattern by the specified number of steps. Positive values rotate right, negative values rotate left. Rotation shifts the downbeat, creating variations from the same pulse/step ratio.

next step

Advances the pattern to the next step. If the current step is a pulse, trigger out fires.

reset

Resets the step position to the beginning of the pattern.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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