Drunk walk (random walk) data generator. At each step, the current value moves by a random amount within the step size range. The output stays between min and max.
Unlike plain random which jumps to any value, a random walk produces a wandering path where each new value is close to the previous one. This creates slowly drifting, unpredictable motion. Use it for organic modulation, generative melodies, or wandering parameter control.
Activates or deactivates the module.
Output Data flow(s).
Minimum value of the output.
Maximum value of the output.
Maximum distance the value can move in one step, as a fraction of the total range. Small values produce gentle drift; large values produce erratic jumps.
Generates a new random walk step.
Only when synchro = trigger input.
Resets the current value to the midpoint between min and max.
Opens the web browser to display information or help about the selected object, if it exists.
For more details about information/help creation, see create-help-file.
Description of the module for internal help purposes only. The description is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Current private ID for this control used to identify the object.
Current private preset ID for this control used for presets.
If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.
Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.
Absolute remote address. see objects-address.
Local to the current patch remote address. see objects-address.
User defined remote address. see objects-address.
version 7.0.250121
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