Bulk Bus Set AUDIO

Sends AUDIO flows to a bulk-bus.

This module concerns special internal audio buses called bulk-buses which can be used in large multi-channels audio workspaces. It works as normal audio buses but are faster and you can get or set only specified audio channels of the bus.

In Usine they are up to 192 different bulk audio buses. Unlike traditional audio buses which have a bus-name, bulk-buses have a bus-number in the range [1..192].

Bulk-buses are not thread-safe so you have to manage potential conflicts, for example if several rack are writing the same bulk-bus number and the same channel. Moreover to get a bulk-bus use the bulk-get-bus-audio module, but you have to be sure that all bulk-set-bus-audio racks have finished their job. For that you use the rack option the end.

Settings

audio

Input audio flow.

bus number

Number of the bulk-bus in the range [1..192].

channel index

Channel number of the bulk-bus.

allow multi-writer

When ON, several modules can write to the same bus simultaneously. This increases the CPU load.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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