3D primitives

visible

Determines if the object is visible or not.

viewport num

ID number of the target object3d-viewer where the object is displayed.

opacity

Opacity of the object or primitive.

color

Color of the primitives.

vertices points

3D points coordinates used to draw the primitives.

  • 1 point for (3 coordinates) for points,
  • 2 points (6 coordinates) for lines,
  • 3 points (9 coordinates) for triangles.

version 7.0.250121

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