Determines if the object is visible or not.
Determines if the 3D object interact with the mouse, for example to know which vertex is selected.
disable the hit test on heavy meshes to improve display smoothness.
ID number of the target object3d-viewer where the object is displayed.
Opacity of the object or primitive.
Color of the primitives.
3D points coordinates used to draw the primitives.
version 7.0.250121
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