grid-panel module, used to add an independent grid into a patch.
See grid-panel for more info.
This module can be added directly to the grid with a drag&drop from the browser.

Displayed caption of the object. Click to enter a new name.
Object color.
Shows or hides the grid-module window.
Shows the grid-module window.
Hides the grid-module window.
Enables or disables the grid module.
Restarts from the beginning of the grid (section 0).
Restarts the current section from the beginning.
Go to the previous section of the grid.
Go to the next section of the grid.
Go to the last section of the grid.
Index of the current grid section.
Loop mode of the section.
Current cursor position in the grid section.
Activate the continue to next section switch.
Elapsed time since the beginning of the section.
Time remaining until the end of the section.
List of all the sections of the grid as a listbox.
Number of the section to go to for a direct access.
List of all section's names as a comma-text.
Speed of the section. Range: 0.0 to 10.0, where 1.0=normal speed, 2.0=double speed, 0.5=half speed.
Number of lines of the grid.
Height of the info area.
Show the section number in the caption.
Fades also on backward.
Show the grid-module window when the module is active (running).
Caption of the current section.
Caption of the previous section.
Caption of the next section.
Description of the current section.
See manipulate-bitmaps.
Background bitmap input.
Use [CTRL + Click] to reset the input.
Background bitmap output.
Opens the web browser to display information or help about the selected object, if it exists.
For more details about information/help creation, see create-help-file.
Description of the module for internal help purposes only. The description is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Current private ID for this control used to identify the object.
Current private preset ID for this control used for presets.
If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.
Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.
Absolute remote address. see objects-address.
Local to the current patch remote address. see objects-address.
User defined remote address. see objects-address.
version 7.0.250121
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