Audio Disto Tape Saturation

Tape saturation emulation. Reproduces the soft compression, gentle saturation and high-frequency roll-off characteristic of analog tape machines.

Analog tape naturally compresses and saturates audio when driven hard, producing a smooth, warm distortion. Tape also attenuates high frequencies proportionally to the saturation level, which contributes to the perceived warmth.

Settings

bypass

Bypasses the module processing when activated (ON).

  • OFF (0): Module processes normally
  • ON (1): Input passes directly to output without processing

in

Audio input flow(s).

out

Audio output flow(s).

drive

Input gain before tape saturation. Higher values push the signal harder into the tape emulation, increasing both saturation and compression.

saturation

Amount of tape nonlinearity. Blends between a clean signal and a tanh-shaped saturated signal. Higher values produce more harmonic distortion and soft compression.

bias

Tape bias offset. Adds a small DC component before the saturation stage, subtly shifting the harmonic balance of the distorted signal.

hi frequency damping

High-frequency damping amount. Simulates the natural high-frequency loss of analog tape. Higher values produce a darker, more muffled tone typical of heavily driven tape.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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