Performs a circular rotation of an array to the left or right by a number of steps. Elements pushed off one end reappear at the other.
Unlike Array Shift which fills vacated positions with zeros (elements are lost), roll wraps elements around so no data is lost.
[1,2,3,4,5] roll +2 = [4,5,1,2,3]
For example, a roll module can be used to add endless scroll capability to a data-generator-sequenced-steps module.
Bypasses the module processing when activated (ON).
Array input flow(s).
Array output flow(s).
Roll amount and direction. N=0: do nothing, N<0: roll elements to the left and complete the end of the array with the shifted beginning part. N>0: roll elements to the right and complete the beginning of the array with the shifted end part.
Opens the web browser to display information or help about the selected object, if it exists.
For more details about information/help creation, see create-help-file.
Description of the module for internal help purposes only. The description is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Current private ID for this control used to identify the object.
Current private preset ID for this control used for presets.
If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.
Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.
Absolute remote address. see objects-address.
Local to the current patch remote address. see objects-address.
User defined remote address. see objects-address.
version 7.0.250121
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