Array Roll

Performs a circular rotation of an array to the left or right by a number of steps. Elements pushed off one end reappear at the other.

Unlike Array Shift which fills vacated positions with zeros (elements are lost), roll wraps elements around so no data is lost.

[1,2,3,4,5] roll +2 = [4,5,1,2,3]

For example, a roll module can be used to add endless scroll capability to a data-generator-sequenced-steps module.

Settings

bypass

Bypasses the module processing when activated (ON).

  • OFF (0): Module processes normally
  • ON (1): Input passes directly to output without processing

array in

Array input flow(s).

array out

Array output flow(s).

roll

Roll amount and direction. N=0: do nothing, N<0: roll elements to the left and complete the end of the array with the shifted beginning part. N>0: roll elements to the right and complete the beginning of the array with the shifted end part.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

Edit All Pages