Video Draw Line to

Draws incremental lines from coordinate deltas.

Coordinates X and Y are in the range [0..1] relative to the image size.

  • the point (0,0) is the upper left corner of the image.
  • the point (1,1) is the bottom right corner of the image.
  • the point (0.5,0.5) is the center of the image.

Settings

bypass

Bypasses the module processing when activated (ON).

  • OFF (0): Module processes normally
  • ON (1): Input passes directly to output without processing

video in

Video input flow(s).

  • Can be connected to a video-generator-fill-color module or any video flow.
  • To avoid aliasing it is recommended to use the same video resolution than the output screen.

video out

Video output flow(s).

process time

Total time used for the calculation of the module.

x1

Points X coordinates.

y1

Points Y coordinates.

color

Object color.

Can be a color array.

mode addition

when addition mode is activated the pixels are added to the background, otherwise the old pixels are replaced by new ones in the list.

antialiased

When ON, the lines are drawn antialiased

limit size

Limits the size of drawn lines: if the size of the line to draw is > limit size the line is ignored (not drawn).

reset

Resets all the values of the selected object.

It resets to the reset value value for controls and to their default values for panels.

Common Settings

info

show manual

Opens the web browser to display information or help about the selected object, if it exists.

For more details about information/help creation, see create-help-file.

description

Description of the module for internal help purposes only. The description is not displayed in the interface.

ID's

visible only in god mode, see setup-panel-tab-expert.

unique ID

Current private ID for this control used to identify the object.

preset ID

Current private preset ID for this control used for presets.

recreate ID

If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.

repair ID s

Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.

Object Remote Address

absolute

Absolute remote address. see objects-address.

local

Local to the current patch remote address. see objects-address.

user addr

User defined remote address. see objects-address.

See also

version 7.0.250121

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