A queue is a linear data structure that stores elements in order and processes them using the FIFO principle: First In, First Out. New elements are added at the back (push,enqueue) and removed from the front (pop,dequeue), like a line of people waiting.
Input flow(s).
Output flow(s).
Enqueues a new element in the queue.
Dequeues the oldest element and copies it to out. If the queue is empty, out is set to NULL_EVT.
Number of elements in the collection.
Capacity of the collection (max number of elements).
Size of the collection (number of elements).
Clears (empties) the collection.
Displays a warning when there is an attempt to push a flow on a full collection (the size = capacity) or when there is an attempt to pop an empty collection.
Opens the web browser to display information or help about the selected object, if it exists.
For more details about information/help creation, see create-help-file.
Description of the module for internal help purposes only. The description is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Current private ID for this control used to identify the object.
Current private preset ID for this control used for presets.
If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.
Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.
Absolute remote address. see objects-address.
Local to the current patch remote address. see objects-address.
User defined remote address. see objects-address.
version 7.0.250121
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