This module allows you to open a serial port on your machine to communicate with hardware devices over a serial protocol.
Can be used to communicate with an Arduino.
Lets you receive in a text string format (ASCII ) and send values (text strings, arrays, and MIDI/Firmata).
If you need to know your device serial port number to use this module:
Windows: Check the device manager/port(COM & LPT)/
You'll see something like: COM1, COM2,... This is the address of your serial port
Mac OSX: Open a terminal and type:
ls /dev/tty copy the line you'll see, example: dev/tty.usbmodem1a1341
Sets the port used by your serial device.
Data transmission rate (bits/second). Must match the setting of your serial device (for example, in your Arduino code). Tested with standard baudrates 9600, 57600, 115200.
2 modes:
Determines the delimiter value: when this value is reached your buffer is stored (in a circular loop similar to the circular record mode of the sampler)
Connects the module to the serial port.
Must be toggled twice.
Confirms the connection.
Sends 8-bit character string data to the serial port.
Sends array data to the serial port.
Array values must be in the range 0-255.
Sends MIDI/Firmata data to the serial port. Takes an incoming MIDI message and sends it as a 3 bytes message without the channel information over the serial port. The channel information is ignored. This is a special format for the FIRMATA protocol.
Clears the buffer. Useful, for example, when you turn the module OFF, then ON again
Data output.
Indicates a data buffer overflow.
Determines if parameters of this object are saved in the preset-panel.
Parameters of the this object can cross faded when you recall a preset in the grid.
Optional setting, does not appear on all objects.
Protocol
For experts: serial protocol used.
- Parity
- Char size
- Stop bits
Trace
level
Trace in the Usine panel for debugging:
- info: show only last action
- debug: show only errors
- verbose: show all
Opens the web browser to display information or help about the selected object, if it exists.
For more details about information/help creation, see create-help-file.
Description of the module for internal help purposes only. The description is not displayed in the interface.
visible only in god mode, see setup-panel-tab-expert.
Current private ID for this control used to identify the object.
Current private preset ID for this control used for presets.
If you experience difficulties in Polyphonic mode, try to recreate new id(s) with this button.
Each Patch shared on the local network uses its own ID (identification number). If you experience issues of Patches that don't send information to the good target, this button will rebuild all these id's.
Absolute remote address. see objects-address.
Local to the current patch remote address. see objects-address.
User defined remote address. see objects-address.
version 7.0.250121
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