Top position of the control in pixels.
Left position of the control in pixels.
Height of the control in pixels.
Width of the control in pixels.
Horizontal position in % [0..1] relative to the parent panel.
Vertical position in % [0..1] relative to the parent panel.
Height in % [0..1] relative to the parent panel.
Width in % [0..1] relative to the parent panel.
Top position in pixels in the interface-builder-panel.
Left position in pixels in the interface-builder-panel.
Width in pixels in the interface-builder-panel.
Height in pixels in the interface-builder-panel.
Rotation angle of the control.
Rotates this control in vertical position.
Zoom scale of the control.
Determines is the control can be zoomed with the wheel mouse.
Determines if the control can be resized with the resize grip.
Determines if the control is minimized or not.
Determines if the control is movable on X axis.
Determines if the control is movable on Y axis.
When ON the control stays inside the parent on X axis.
When ON the control stays inside the parent on Y axis.
TpgControl_Button.floating content parent y
Determines if the control can be resized on its left hand.
Determines if the control can be resized on its right hand.
Determines if the control can be resized on its top hand.
Determines if the control can be resized on its bottom hand.
See physics-engine
Enables physics-engine in this panel.
The physics speed of the control in physics-engine.
When ON, the physics-engine starts with a random speed for each child controls.
When ON, all controls have the same masses in the physics-engine.
The position control is not affected by the physics-engine.
Friction factor in the physics-engine.
Energy conservation coefficient on collision.
Gravity factor on the X axis.
Gravity factor on the Y axis.
Position of the object when the physics engine is reset on X axis.
Position of the object when the physics engine is reset on Y axis.
Angular speed of the control in the physical engine.
Sends a 1 value when the control collides with another control or a border.
Gives information about the collide state in the physics-engine.
Speed vector value on the X axis in the physics-engine.
Speed vector value on the Y axis in the physics-engine.
Automatically reorganize positions of controls in the panel.
Left margin used in reorganization, in pixels.
Interspace between controls used in reorganization, in pixels.
Resizes panels automatically when child controls are moved or resized. Switch it OFF if you use floating panels inside.
Margin in pixel used for the auto resize option.
Adjust the panel width to a multiple of the default rack width.
In unlock mode, snap the control to a grid.
Grid size in pixels when snap to grid is ON.
version 6.0.241021
Edit All Pages