Hi guys.
I'm working hard for a project starting on monday, and yesterday just before going to sleep I made a new patch with, what i think cause Usine to crash, two similar global array data.
Is there any way to delete a patch without opening Usine ? In the code or somewhere ?
Thanks, thanks.
S.
Help. Usine crash / double global array data
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Seb_Brun
- Member
- Posts: 12
- Location: Lyon
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SylvainT
- Site Admin
- Posts: 494
Hello Seb,
Having two Global Arrays with the same name won’t work for sure. But it shouldn't crash Usine at startup.
You can try to open your workspace with a text editor (Visual Studio Code is good for that), find the Global Array, delete the corresponding lines and save (under a new name).
If you don't succeed, share your wkp and I'll try to help you.
Best
Sylvain
Having two Global Arrays with the same name won’t work for sure. But it shouldn't crash Usine at startup.
You can try to open your workspace with a text editor (Visual Studio Code is good for that), find the Global Array, delete the corresponding lines and save (under a new name).
If you don't succeed, share your wkp and I'll try to help you.
Best
Sylvain
