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SMP - How does Usine distribute resources?

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taji

Unread post by taji » 06 May 2006, 20:54

Hi,

Nice application. Just getting started. I noticed in Task Manager that Usine is explioting both cores on my dual core AMD processor. By adding vst plugins I see the second core usage go up while the first core stays at around 0%. How does Usine distribute processor resources? Is one core designated for graphics while the other is dedicated for audio?

Thanks,

taji.

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senso
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Unread post by senso » 06 May 2006, 21:41

Usine is not optimized for dual core processor.
There are two threads:

- Audio engine
- interface design

I imagine that your system runs each thread in a separate core. It's interesting to know.

I plain to switch to dual core and 64 bits when windows Vista will be available in france (few month).

bsork
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Unread post by bsork » 09 May 2006, 08:15

I've noticed similar behaviour as taji but with Hyper-Threading.
Bjørn S

bsork
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Unread post by bsork » 15 May 2006, 12:02

Is it possible for you to check out whether there are something that can be done when compiling or whatever? As I've said, my HT machine exhibits similar behaviour as taji's dual core, where processor 1 takes all the load. I tried to change the CPU affinity in the task manager, and noticed no difference even when I turned off processor 1 and assigned the whole thing to 0. Strange...

I know that HT has created problems for others - for instance Propellerheads has "solved" the HT problem for Reason by assigning it automatically to just one of the processors, but if I manually switch to the other one, that makes no difference.
Bjørn S

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