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SDK vs VST performance

Create your own modules in C++
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gthibert
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Location: Chicoutimi, Québec
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Unread post by gthibert » 19 Mar 2011, 00:03

Hi,

I plan to develop a plugin to process audio signal, mainly using FFT. I don't need to access any Usine specific functions or environment variable. I wonder if I will get better performances (CPU usage, latency) by developping my plugin using Usine SDK instead of VST SDK.
Guillaume Thibert
www.cemproduction.com

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senso
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Location: France
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Unread post by senso » 19 Mar 2011, 10:37

good news
performances will be be probably equivalent, maybe a little faster with Usine SDK, because the integration in Usine is better than with VST's

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