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Posted: 17 Aug 2017, 03:04
by Stephen Barnard
I seem to remember when I first got into HH2 there was a more detailed patching tutorial available, but I don't seem to be able to find anything like it now? I am trying to learn the basics of patching (beyond the absolute intro level) and have found myself a bit frustrated about where to turn. Even trying to, for instance, follow the polyphony tutorial in the new manual has led to frustration...for some reason I can't even get the multi-sampler to work the way it should. I am in dire need of some instruction on the basics. Any advice or guidance would be most welcome.

Posted: 17 Aug 2017, 11:29
by nay-seven
i suppose you have check the videos in this chapter ? there's also this part about sub patch.
Now the best way is also to ask your questions here ?

Posted: 18 Aug 2017, 06:23
by Stephen Barnard
Thanks for the reply. I have gone through the videos and the sub-patching polyphony example/ tutorials (although I was unable to make the last one work correctly after many attempts...but that's a matter for another day).

I hate to fill up this board with simplistic questions, but here goes:

Right now I have added a step sequencer to the groove mangle patch that controls pitch. I would like to be able to "constrain" the random function on the step sequencer to chord or scale notes of my choosing. I have figured out how to do this with patches I've created using midi samplers (basically by copying the way it is done in groove bass patch) but I can't figure out how to do it audio sample patches, if that makes sense. I mean I know somewhere I'm going to be typing "0;4;7;10" for instance to indicate a dominant seven chord...but how/where to I do this?

many thanks in advance.

Posted: 18 Aug 2017, 11:25
by oli_lab
Stephen Barnard wrote:somewhere I'm going to be typing "0;4;7;10" for instance to indicate a dominant seven chord...but how/where to I do this?
do you mean with an audio sampler with no midi ?

put a sampler into a subpatch with a data inlet to the pitch input of the sampler


for the audio input and output, select "once in poly"

set polyphony to 4, you should have 4 pitch inputs, 1 audio in and 1 audio out

Posted: 18 Aug 2017, 15:30
by Stephen Barnard
Thanks for this. What you are suggesting is the same/similar to the patching exercise in the manual, no? I am thinking about something slightly different here:

I have a step sequencer attached to the groove mangler that controls pitch. I can manually set the pitches where I want or randomize them. But I would like to figure out a way that when I randomize them, they are not randomized chromatically, but according to parameters that I decide (i.e., a mode/scale or chord tones, etc.)

many thanks in advance

Posted: 18 Aug 2017, 17:26
by oli_lab
use an array of 4, inside a subpatch, with 4 outputs to go to the 4 pitch inputs of the sampler subpatch and a preset module
then preset chords.
then choose the preset with a random module

or you could try with a matrix

Posted: 18 Aug 2017, 17:29
by oli_lab

Posted: 18 Aug 2017, 20:21
by Stephen Barnard
Thanks so much for your help. Unfortunately, I am very new to this level of patching (as basic as it may seem) and I am having trouble implementing your suggestions. This is why I feel it would be very helpful to have a more robust set of patching tutorials so that beginners like me can learn the very basics. I'm very happy with what I can do with my limited knowledge in HH3 (which is maybe a little more advanced than the video tutorials). But I have found moving to the next level, where I am truly designing my work space to be more precisely what I want it to be, to be a daunting task.

thanks again for your attempts to help me.

Posted: 18 Aug 2017, 22:36
by oli_lab
here is a "seed" for your project, enjoy !

File uploaded: http://www.sensomusic.com/forums/upload ... ampler.wkp

Posted: 19 Aug 2017, 01:59
by Stephen Barnard
Oli Lab,

I hope I can repay your thoughtfulness someday for having done this!!! I will study it over the next couple of days. Many, many thanks, You are too kind!!!

Posted: 20 Aug 2017, 22:13
by oli_lab
I play a while with the patch and I find out that the various samplers get out of sync after a while, that could be anoying for some musicians, but it's the way I like it, out of sync.
anyway, your patch idea give me the idea of a grain sampler with 1 input and many outputs : it could record one loop then play it at various speed/pitch simultaneously. It will save RAM as well !