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Posted: 30 Aug 2014, 19:58
by ahonoe
Can anyone tell me if an OSC lister module that receives from multiple addresses uses more CPU than a single address OSC receive module? Thanks!
Posted: 01 Sep 2014, 15:31
by nay-seven
the more cpu friendly can be a OSC lister directly in a device
Posted: 01 Sep 2014, 15:48
by ahonoe
Thanks Nay. So you are saying that the OSC lister receiving from multiple sources uses less CPU than an OSC receive listen to a single source?
Posted: 01 Sep 2014, 15:58
by nay-seven
not exactly, to compare you need to talk about the same goal in both cases
if you want receive , let say 5 sources, an OSC lister module, in a device, will cost less than 5 individual OSC receive module.
Posted: 02 Sep 2014, 15:09
by ahonoe
So, when receiving from a single, the lister uses less CPU than the receive module?
Posted: 02 Sep 2014, 15:32
by nay-seven

You have to understand that if you change the conditions each time you'll have different answer...
your first question was about receiving OSC from multiple address..
Now, if you talk about a single value, will be only 1 module receiving OSC in both cases so will be no real differences..
Posted: 02 Sep 2014, 17:09
by ahonoe
Perhaps it will be easier to explain what I want to do - I want to cut down on the CPU overhead of my patches. Some of them are over 2% with nothing other than HH modules (before I add VSTs). From what I understand, audio buses, data buses and OSC senders and receivers are quite hard on CPU so while I need them, I'm trying to cut down on them as much as possible.
I have an OSC lister that receives from 5 addresses. Would replacing this with a single receiver from a single address use less CPU power?
I appreciate your help.
Posted: 03 Sep 2014, 09:11
by nay-seven
buses are not so hard with cpu
so, my first solution is still available, :
create an OSC device, this will use only 1 module + 5 buses and will be the most cpu friendly