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sequencer that sends midi messages

I need help on a Patch
Ariajazz
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Posts: 353

Unread post by Ariajazz » 15 Aug 2013, 05:59

I wonder if is there a way to have a sequencer, counter, timer, patch or a any tool that will be able to send midi messages when some poinst of the counting, maybe markers, are reached. These midi messages will trigger other things, turn on and off funcions and devices.

Thanks in advance.

joffo78
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Posts: 1034

Unread post by joffo78 » 15 Aug 2013, 11:19

Hello you can use thé grid for that.you can also use a samples with an empty wavfile with a lengh as long as your project.
Tiens use markers ot it

Ariajazz
Member
Posts: 353

Unread post by Ariajazz » 15 Aug 2013, 14:23

Thanks joffo for the reply but I really don't get the idea. What do you exactly mean by using the grid? Neither understand the empty wave file technic. Could you please be more specific and explanatory?

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nay-seven
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Unread post by nay-seven » 15 Aug 2013, 18:44

all the lines and steps modules can do this,
here a line in button mode , 0 to 10 values. when X is reached, a midi events is created.
Image

Ariajazz
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Posts: 353

Unread post by Ariajazz » 17 Aug 2013, 01:20

Thanks for the reply. Get the idea but where's X in the line field. The other thing is: how do you send different midi messages throughout the movement of the the line??

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nay-seven
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Unread post by nay-seven » 17 Aug 2013, 09:18

X value depends of your line ( here 0 to 10) , to add events , add A=B modules+ create midi

Here an example patch with a step module, maybe more easy to set values
Download

joffo78
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Posts: 1034

Unread post by joffo78 » 17 Aug 2013, 18:20

With an empty wavfile i mean you make a blank file as long as you need (For example one minute) it become your timecode reference.
Then you have to put markers where you want and use current marker position outlet to change values
With combo box for example.

Ariajazz
Member
Posts: 353

Unread post by Ariajazz » 20 Aug 2013, 00:15

Tried to open the example .pat file you sent in USINE but it seems to be empty at least it does not show anything in the patch althoug name of patch loaded can be seen

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nay-seven
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Unread post by nay-seven » 20 Aug 2013, 08:37

i suppose you try to open it in Usine 5.80...?
Jofffo was talking about the Grid and i have show you a screenshot of Hollyhock so ....:)

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