store array script data save in preset and store negative values?
- nay-seven
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If you add a fader to the current num inlet, it will be stored by the preset manager ?
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soundmind
- Member
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Thanks again for the try but thats not it either. let me try a better explanation. In the previous usine (v5) the complete state of the store array script including the arrays stored within could be saved to a preset. This allowed the recalling of multiple "sets" of arrays by recalling presets. Either the preset manager has changed or the script has changed because the stored arrays are no longer saved with presets in the v6. thanks for your time
- nay-seven
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Any chance to see a simple patch example to illustrate ..?
(OS and OS version too please)
(OS and OS version too please)
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soundmind
- Member
- Posts: 236
Here is the patch. This functionality only works in usine v5. Presets 0 and 1 contain different sets of arrays which are stored in the 0 and 1 slots of the script. To test simply click preset 0 then use the fader to recall 0 and 1 from the script to see their contents, now click preset 1 and notice how the contents of the script have changed when the fader recalls them.
store_array_preset_v5
store_array_preset_v5
- nay-seven
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- Location: rennes France
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Ok, i understand now, ( never use the store array this way before...) and i confirm your issue on hollyhock, we'll investigate
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woodslanding
- Member
- Posts: 1327
Arrays have always had a problem with negative values. In v5, I had to add a value going in and subtract it again afterwards to keep array values positive.... , is there a better workaround for this? It was clumsy, but it worked.
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