Posted: 20 Mar 2011, 05:23
Does anyone know how I could use multiple "0 to 1" module to advance a single listbutton selection. the 0 to 1 modules are in separate subpatches -- well, actually sub-sub-sub patches -- and, under the condition that switch values change from 0 to 1, I want usine to select the next option in a single listbutton. I want to make this possible from multiple 0 to 1 modules. I have been able to make this work from one 0 to 1 as follows:
switch 1 --> 0 to 1 --> Sendbus (i.e. NEXTBUTTON4DRUMS) ... Getbus (i.e. NEXTBUTTON4DRUMS) --> "Next" of listbutton
and then in another subpatch, i have the below.
switch 2 --> 0 to 1 --> Sendbus (i.e. NEXTBUTTON4DRUMS) ... Getbus (i.e. NEXTBUTTON4DRUMS) --> "Next" of the same listbutton
The problem is that only the first instance will works, but not the second -- even when they are identical, other than location.
I think that maybe the problem is that since I'm sending both instances to the same data bus, the contradictory data keeps it from working in both cases.
Does anyone have any suggestions?
switch 1 --> 0 to 1 --> Sendbus (i.e. NEXTBUTTON4DRUMS) ... Getbus (i.e. NEXTBUTTON4DRUMS) --> "Next" of listbutton
and then in another subpatch, i have the below.
switch 2 --> 0 to 1 --> Sendbus (i.e. NEXTBUTTON4DRUMS) ... Getbus (i.e. NEXTBUTTON4DRUMS) --> "Next" of the same listbutton
The problem is that only the first instance will works, but not the second -- even when they are identical, other than location.
I think that maybe the problem is that since I'm sending both instances to the same data bus, the contradictory data keeps it from working in both cases.
Does anyone have any suggestions?