Posted: 11 Nov 2017, 20:12
I've noticed that if you use grid or just have Usine in windowed mode, if some patch is big enough to displace all other patches in the way, it then stretches the rack beyond scroll bar and part of it becomes inaccessible. This could be solved with automatic scale down once patch hits both the ceiling and the bottom of the rack (kinda squeezing the patch in process), then when you close the grid or make it smaller, patch could automatically restore towards original size as vertical space becomes bigger.