Posted: 11 Nov 2016, 18:38
A large part of the functionality that I apply in Usine is as an FX processing rack for my external instruments, the majority of the FX I use being VST, and of course some fun stuff that can be done to manipulate audio within Usine. I do find that access to VST parameters is a bit cumbersome, at least in the patching format. Maybe there are already better ways via IML and Script, but these methods elude me unless someone else creates them.
When I am feeling inspired and load up some VST's to process my audio, I find the amount of patching I need to do to integrate two way VST parameter manipulation into the inspiring moment is a bit uninspiring. I have been patching some methods which I am quite proud of for learning controls direct from VST and receiving parameter names for the control, and they work well enough once everything is wired , but they are both resource hungry methods, as well as complicated to wire with multiple VST's. A template format format works for workflow improvement, but is not as open ended for spontanious creativity as would be if parameters interfacing were more easily accessible.
Each of the several methods already available in Usine are handy for different scenarios, but are not always immediate as would be ideal.
If Usine could offer direct (2 way) mapping or parameter linking of controls to VST parameters (similar to midi mapping) without any additional patching, this would be fantastic and really help open Usine up as a more immediately accessible VST host. Ideally the mapping could also inherit the parameter name to the control as well as even the VST name would be ideal.
I wouldn't bother bringing this up if it seemed far fetched as I am getting along ok as is with the existing functionality, but it seems like an entirely feasible possibility and would really help streamline the workflow for us heavy VST plugin users.
When I am feeling inspired and load up some VST's to process my audio, I find the amount of patching I need to do to integrate two way VST parameter manipulation into the inspiring moment is a bit uninspiring. I have been patching some methods which I am quite proud of for learning controls direct from VST and receiving parameter names for the control, and they work well enough once everything is wired , but they are both resource hungry methods, as well as complicated to wire with multiple VST's. A template format format works for workflow improvement, but is not as open ended for spontanious creativity as would be if parameters interfacing were more easily accessible.
Each of the several methods already available in Usine are handy for different scenarios, but are not always immediate as would be ideal.
If Usine could offer direct (2 way) mapping or parameter linking of controls to VST parameters (similar to midi mapping) without any additional patching, this would be fantastic and really help open Usine up as a more immediately accessible VST host. Ideally the mapping could also inherit the parameter name to the control as well as even the VST name would be ideal.
I wouldn't bother bringing this up if it seemed far fetched as I am getting along ok as is with the existing functionality, but it seems like an entirely feasible possibility and would really help streamline the workflow for us heavy VST plugin users.