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Posted: 22 Dec 2009, 23:04
by soundmind
would it be possible to allow the "shaping" of wires in the patcher like in synthmaker to expose hidden wires? I often get lost tracing the signal flow from module to module. Especially in very complex patches.

Posted: 22 Dec 2009, 23:42
by 23fx23
what i thought could be useful, but maybe hard to achive would be kind of "corner null object" with pin on left,right,top and bottom, so we could clarifly wirings making some L wires...

Posted: 23 Dec 2009, 10:53
by senso
They are many ways to improve the patch interface with stuff like that.
But, I think that if you compare with other modular soft like PD, MAX/MSP, REAKTOR etc Usine seems to be (one of) the most friendly?

Posted: 23 Dec 2009, 19:44
by soundmind
agree.

Posted: 16 Jan 2010, 02:13
by woodslanding
Just selecting wires in plogue is so difficult, even tho there are several different shapes available. And in reaktor it's hard to tell if your wires are going to stick or not.

Usine is not so pretty, but it is the easiest to use by far.

Posted: 16 Jan 2010, 23:29
by Clearscreen
One thing that might be useful would be to make the 'click' square on the wires bigger? On my 1920x1400 screen they're a bit small to grab sometimes. Ideally a couple of choices for different sizing might be a good thing?

Posted: 18 Jan 2010, 09:52
by senso
let me think about it+++

Posted: 18 Jan 2010, 10:14
by woodslanding
to address the original concern, soon there will be local busses that work just within your patch. Much cleaner than wires..... personally, I hate wires that go 'backwards' in this environment!