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Posted: 13 Apr 2017, 12:40
by joffo78
Hello
I don't know if it's a suggestion improvement or if we can do that by patching.
I'd like reproduce an analog tape behaviour with a sampler.
The goal is when i change the pitch or the speed when i'm recording it don't modify the signal input on the recording. So when i be back on the original speed or pitch m'y recording is alterated.
Thanks
Joffo
Posted: 13 Apr 2017, 23:40
by oli_lab
+1
Posted: 15 Apr 2017, 17:56
by 23fx23
maybe a patch workaround be sampling the pitch animation when the recoring occurs (ie to automation, or step/line/array data to keep aility of further offseting), then play that automation back with inversed function once rec is done, so that if when recing a pitch was set at -12, on play it will be +12 and play twice faster like HW would
Posted: 15 Apr 2017, 22:23
by joffo78
It would affect all the take that are overdubed
Posted: 15 Apr 2017, 23:12
by oli_lab
Joffo78 is right.
it need to be an altogether different module than the sampler.
with speed control on record as well as on play.
Posted: 16 Apr 2017, 01:31
by gurulogic
I'm not sure I'm quite following what the objective here is, and I may be totally off track, but what comes come to mind for speed control on record as well as play is to use a local sync to manipulate the record and playback speed and also using two or more samplers to have separate manipulations for different layers.
Posted: 24 May 2017, 21:01
by oli_lab
eh ! I'm working on it !
[s]I made this "varispeed" thing that work on play AND record
so far I implemented in the new version of the Hydrogene V4 module
only for Win64 so far[/s]
more to come soonish : multitap delay with varispeed, looper...
in fact it is not working properly
I managed to half the sampling speed and thus to get the recording played an octave up
that should be fun for a looper
for the varispeed (continuous variation of sampling speed) it is more complicated !
will need resampling...still trying.