Posted: 22 Dec 2009, 17:01
When i open Usine with an empty project it already uses 50 % of my RAM, is it normal considering that i have "only" 1Giga Ram?
That means that when i open my live project, it is at 98%. And i don't have so many patchs in it and less than 10 waves (indeed, three of them are quiet long, maybe up to 5 mn). And the very weird thing is that the more time elapsed with my project opened I wait, the more the Ram used decreases, going down even sometimes to 32%(after one or two hours), less than with an empty project!
And it is apparently in contradiction with what Gurologic told me in another post, no? :
"Sometimes if your workspace uses a lot of memory to start, you may need to occasionaly save and exit Usine to refresh the temporary memory used as running out of memory can cause a crash. Also the same for disk space. If Usine is on a disk that is full,and you are building patches for a long time, the disk can overfill and the temp files can fail to write to disk which I have seen cause loss of data."
Apart from that my Cpu is totally fine, between 40 and 50 % with this project. But for live situtation i have to open my patch a long time before playing, and pray for no problem otherwise i have to wait again to play in good conditions!
So the question is, should i buy more RAM, or the problem is somewhere else?
Thank's for your advices
Asus A6000G Series Notebook, Windows XP3
Intel(R) Pentium(R) M 1,6 GH
RAM :1024 MB (PC2700 DDR SDRAM)
Chipset Motherboard : Intel Montara-GM+ i855GME
Grafik card : ATI MOBILITY RADEON 9700 (64 MB)
Sound card : M-Audio A410
That means that when i open my live project, it is at 98%. And i don't have so many patchs in it and less than 10 waves (indeed, three of them are quiet long, maybe up to 5 mn). And the very weird thing is that the more time elapsed with my project opened I wait, the more the Ram used decreases, going down even sometimes to 32%(after one or two hours), less than with an empty project!
And it is apparently in contradiction with what Gurologic told me in another post, no? :
"Sometimes if your workspace uses a lot of memory to start, you may need to occasionaly save and exit Usine to refresh the temporary memory used as running out of memory can cause a crash. Also the same for disk space. If Usine is on a disk that is full,and you are building patches for a long time, the disk can overfill and the temp files can fail to write to disk which I have seen cause loss of data."
Apart from that my Cpu is totally fine, between 40 and 50 % with this project. But for live situtation i have to open my patch a long time before playing, and pray for no problem otherwise i have to wait again to play in good conditions!
So the question is, should i buy more RAM, or the problem is somewhere else?
Thank's for your advices
Asus A6000G Series Notebook, Windows XP3
Intel(R) Pentium(R) M 1,6 GH
RAM :1024 MB (PC2700 DDR SDRAM)
Chipset Motherboard : Intel Montara-GM+ i855GME
Grafik card : ATI MOBILITY RADEON 9700 (64 MB)
Sound card : M-Audio A410