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Problems with assigning VST parameters

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nofish
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Unread post by nofish » 09 Oct 2015, 00:17

I'm trying to assign (connect) knobs to a VSTi called Deckadance (demo can be downloaded here) which has lots of parameters.

I know of two ways in Usine to do this:

1. Move the element on the VST GUI then the parameter inlet should show up in the patch edit window. This works for almost all parameters but unfortunately not the ones I need (browser scroll in the VSTi) because these apparently don't sent back to the host.

2. "Show all params" button on the VST GUI.
It seems to me that Usine may not show ALL available parameters when doing this ?

Here's a pic:
Image

I've connected a textbox to the "params names" outlet and it can be seen that there are more parameters available than shown.

I've also found the paramter list page but this also doesn't seem to completely show all available parameters ? (I didn't find a scrollbar or similar).

Image

So so far I've not found out a way to access the VST paramters not shown, is there a way ?


And also, slightly related to this, I noticed that when "Show all params" is enabled and I try to patch from a VST inlet the parameter list page seems to get in the way because it suddenly pops up and hides the patch window..
This seems to stop the patching flow a little or am I doing something wrong ?

Here's a screencapture (animated gif):

Image

sephult
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Unread post by sephult » 09 Oct 2015, 00:38

You can try out my VST Tools, There is a VST DaD (Drag and drop), basically lets you take from the listbox the param name and drop to one of 8 faders.
It accesses via Array, which is probably the only way to access if you cannot see all the parameter nodes.

Just check under add-ons/other in the browser

-s
"Every act of creation is first an act of destruction." -Picasso

nofish
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Posts: 114
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Unread post by nofish » 09 Oct 2015, 00:49

Thanks for the fast reply, will check it out. :)

Still wondering though, I'm thinking "Show all params" should actually show ALL params or ?

sephult
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Unread post by sephult » 09 Oct 2015, 01:58

I agree, but there are limitations I assume to it.
The array access though should give you what you need.
"Every act of creation is first an act of destruction." -Picasso

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