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Morphing Filters

Posted: 05 Mar 2025, 23:11
by oli_lab
Hi everyone !

You've probably noticed my enthusiasm for the sub-patch concept, especially now that we can save and use them as modules. It's a game-changer!

I've created an "int-diff" module inspired by my nostalgia for the digital filters of my EMU sampler from the late 1990s. And here's where it gets exciting:

I'm sharing this module, crafted with some mind-bending C++, and I invite you, the brilliant Usiners, to build amazing sub-patches around it!

To get you started, I've included an example in the pack—a simple 6db/oct filter with basic 1D morphing. But this is just the beginning!

Your creativity is the key to unlocking the full potential of this addon. The more sub-patches you build, the richer the final version will be.

You'll find all the documentation you need included in the addon.

I can't wait to see the incredible sub-patches you come up with!

Cheers,
Olivar

#zplanefilter #3Dmorphing #metasurface

Re: Morphing Filters

Posted: 06 Mar 2025, 08:24
by cmodica
hi and thank you to share.
especially now that we can save and use them as modules.
Realy ? I don't know that ? How we can do it ?

Thank you.

Re: Morphing Filters

Posted: 06 Mar 2025, 19:32
by oli_lab
Hi !

saving : get inside the subpatch an click on "save "subpatch as"
save it in a place where the module browser goes.
savesubpatch.gif

loading : click and drag from the browser.
savesubpatch.gif

Re: Morphing Filters

Posted: 07 Mar 2025, 09:25
by cmodica
Oh sure.
Thank you.

Re: Morphing Filters

Posted: 09 May 2025, 19:53
by SylvainT
Well done Olivar. I'll try to give a look at your work as soon as I can and propose something.
Cheers

Re: Morphing Filters

Posted: 10 May 2025, 12:52
by oli_lab
SylvainT wrote:
09 May 2025, 19:53
Well done Olivar. I'll try to give a look at your work as soon as I can and propose something.
Cheers
1rst prize is 1 "galette-saucisse" !

Re: Morphing Filters

Posted: 10 May 2025, 15:34
by SylvainT
I would prefer a complete, with ham, egg and cheese 😉