Posted: 03 Feb 2015, 14:49
What is the best method for handling external .png and other files related to an add-on?
Resources attached to some of my patches has been a question for some time, and I was hoping to get some clarity on how to handle and if they would upload and download properly.
I was also curious on how the in-application download would handle these. Do the .png become compiled within a .pat file?
I just recently had some files not open their .png correctly so I am almost led to believe they do not.
Maybe the best way is to create a directory within the resources folder of Usine as a reference and add the files onto a wiki?
Just some curiosities and questions.
-S
Resources attached to some of my patches has been a question for some time, and I was hoping to get some clarity on how to handle and if they would upload and download properly.
I was also curious on how the in-application download would handle these. Do the .png become compiled within a .pat file?
I just recently had some files not open their .png correctly so I am almost led to believe they do not.
Maybe the best way is to create a directory within the resources folder of Usine as a reference and add the files onto a wiki?
Just some curiosities and questions.
-S