I think this for sure - hook into python or lua and you get all those libraries others have writtenwoodslanding wrote:I wonder if it would make sense (or be worth the time) to put in a different script engine, keeping the existing pascal one for backwards compatibility.
Search found 28 matches
- 16 Jun 2013, 10:11
- Forum: General discussion
- Topic: Replacing old scripts with user modules in Hollyhock
- Replies: 26
- Views: 36465
- 31 May 2013, 10:54
- Forum: Patching questions
- Topic: scripting vs modules
- Replies: 0
- Views: 2721
I'm going to try and script up something to generate numbers from a beta distribution and wondered if it was better to script something simple like that or use the built in modules and make it as a patch. it will be easier for me to make a script, but will the script be faster or slower than a patch...
- 22 May 2013, 09:17
- Forum: Patching questions
- Topic: hollyhock physics example to midi
- Replies: 10
- Views: 8643
- 22 May 2013, 09:09
- Forum: Patching questions
- Topic: hollyhock physics example to midi
- Replies: 10
- Views: 8643
- 22 May 2013, 08:54
- Forum: Patching questions
- Topic: hollyhock physics example to midi
- Replies: 10
- Views: 8643
returning to this - I am struggling to understand he design philosophy - for example what does "delete patch" mean. When I see something like that I think it will mean that if I have a patch selected in a rack and hit delete patch, I will remove that patch from the rack. But nothing happens, so what...
- 21 May 2013, 15:22
- Forum: Patching questions
- Topic: hollyhock physics example to midi
- Replies: 10
- Views: 8643
- 21 May 2013, 13:52
- Forum: Patching questions
- Topic: hollyhock physics example to midi
- Replies: 10
- Views: 8643
here is my attempt to copy your patch nay-seven. I get no sound when the ball is bouncing around, althoug I do get a sound when I play a key on the synths (so audio works). I have no doubt it is something silly I have done, but if yu could help that would be great. http://www.sensomusic.com/forums/u...
- 18 May 2013, 09:43
- Forum: Patching questions
- Topic: hollyhock physics example to midi
- Replies: 10
- Views: 8643
- 18 May 2013, 04:26
- Forum: Patching questions
- Topic: hollyhock physics example to midi
- Replies: 10
- Views: 8643
hi - i have probably missed something already there, but I would like to output midi notes from the Hollyhock physics engine example, rather than trigger samples as is the case now. Is there a tute that covers something like that, or an older add-on that I could deconstruct to give me some tips than...
- 16 May 2013, 04:57
- Forum: News
- Topic: Usine Hollyhock is available for download
- Replies: 77
- Views: 213847
- 10 May 2013, 23:16
- Forum: News
- Topic: Usine Hollyhock april news
- Replies: 44
- Views: 76904
- 09 Dec 2012, 21:49
- Forum: News
- Topic: Usine Hollyhock
- Replies: 78
- Views: 148427
- 05 Feb 2012, 03:47
- Forum: News
- Topic: Usine Road Map 2012
- Replies: 73
- Views: 135035
2)Usine will be simplified The actual version of Usine inherit of several dark codes and old stuff in the engine and overall ergonomics. The development of the MacOS version is a good chance to change deeply the interface of Usine to be much more efficient and simpler. We'll let you know very soon ...
- 08 Aug 2011, 12:10
- Forum: General discussion
- Topic: usine to replace matlab
- Replies: 4
- Views: 4160
- 08 Aug 2011, 11:58
- Forum: General discussion
- Topic: usine to replace matlab
- Replies: 4
- Views: 4160
- 08 Aug 2011, 11:38
- Forum: General discussion
- Topic: usine to replace matlab
- Replies: 4
- Views: 4160
I bought usine pro a while back but have not really used it. Mostly my midi based work has been generated in Matlab, but looking at the scripting in Usine I wonder if I can replace Matlab and start building within Usine. For example this piece http://www.greg-hooper.com/sounds/unselected_2.mp3 takes...
- 12 May 2009, 06:53
- Forum: Patching questions
- Topic: denoiser
- Replies: 3
- Views: 4909
reaplugs (VST) are free and have one called reaFIR which lets you denoise using a noiseprint
http://www.cockos.com/reaper/reaplugs/
doesn't help you make one, but it works pretty well. I think they just do simple spectral subtraction.
http://www.cockos.com/reaper/reaplugs/
doesn't help you make one, but it works pretty well. I think they just do simple spectral subtraction.
- 08 May 2009, 14:03
- Forum: Patching questions
- Topic: recommend for learning
- Replies: 4
- Views: 5823
- 08 May 2009, 11:59
- Forum: Patching questions
- Topic: recommend for learning
- Replies: 4
- Views: 5823
- 08 May 2009, 11:21
- Forum: Patching questions
- Topic: recommend for learning
- Replies: 4
- Views: 5823
Hi i have usine for a year but have not used it yet as doing other things. Now I wish some advice on patches to study so I can learn to make a particular and simple patch. - I don't want someone to supply a patch, I want to learn myself, but would very much appreciate any help in where to look first...
- 20 Jan 2009, 22:34
- Forum: General discussion
- Topic: PDC compensation
- Replies: 10
- Views: 12651
I am no expert and have now seen that the call is setInitialDelay() - but my understanding is that the VST has to report the latency to the host, which means the VST must be written to give out that information correctly. setinitialDelay() is found within the VST code, so you can't see how it is use...
- 20 Jan 2009, 20:41
- Forum: General discussion
- Topic: PDC compensation
- Replies: 10
- Views: 12651
- 08 Oct 2008, 14:11
- Forum: News
- Topic: Usine [4.0] Touch Screen Edition is out!
- Replies: 20
- Views: 40061
- 22 Sep 2008, 00:11
- Forum: General discussion
- Topic: About the 4.0 version
- Replies: 11
- Views: 12208
"Computer Music" by Dodge and Jerse has a good description and pseudo-code on the beta distribution on pages 351 and 352 Here is the c-code for all the distributions mentioned in Dodge and Jerse http://sig.sapp.org/src/sig/Distribution.cpp from Craig Sapp - there is alot of useful code there and els...
- 21 Sep 2008, 16:10
- Forum: General discussion
- Topic: About the 4.0 version
- Replies: 11
- Views: 12208
- 12 Sep 2008, 00:18
- Forum: Suggestions & improvements
- Topic: Two instances of Usine
- Replies: 24
- Views: 29255
And thanks guys for your links. Open source is not still my sand box... I had a look to Jack for windows, well, I don't know what to do with it! And wormhole works on Mac. ha ha - me too with things like Jack. Also, Wormhole2 works on Windows as well as Mac - at least that is their claim on the fro...
- 10 Sep 2008, 13:10
- Forum: Suggestions & improvements
- Topic: Two instances of Usine
- Replies: 24
- Views: 29255
I thought of soundflower but it is mac only - however on the max/msp board the following were mentioned as replacements. I have no personal expertise I'm afraid.
jack for windows
http://www.grame.fr/~letz/jackdmp.html
wormhole (which is now free and open source)
http://plasq.com/wormhole
jack for windows
http://www.grame.fr/~letz/jackdmp.html
wormhole (which is now free and open source)
http://plasq.com/wormhole
- 12 Jun 2008, 12:17
- Forum: Suggestions & improvements
- Topic: Interface builder improvements
- Replies: 16
- Views: 18924
