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by gregh
16 Jun 2013, 10:11
Forum: General discussion
Topic: Replacing old scripts with user modules in Hollyhock
Replies: 26
Views: 36465

woodslanding wrote:I wonder if it would make sense (or be worth the time) to put in a different script engine, keeping the existing pascal one for backwards compatibility.
I think this for sure - hook into python or lua and you get all those libraries others have written
by gregh
31 May 2013, 10:54
Forum: Patching questions
Topic: scripting vs modules
Replies: 0
Views: 2721

I'm going to try and script up something to generate numbers from a beta distribution and wondered if it was better to script something simple like that or use the built in modules and make it as a patch. it will be easier for me to make a script, but will the script be faster or slower than a patch...
by gregh
22 May 2013, 09:17
Forum: Patching questions
Topic: hollyhock physics example to midi
Replies: 10
Views: 8643

quick update - the subpatch thing worked a treat - thanks again
by gregh
22 May 2013, 09:09
Forum: Patching questions
Topic: hollyhock physics example to midi
Replies: 10
Views: 8643

thanks again nay-seven - I am struggling but see the potential and appreciate your quick help
gregh
by gregh
22 May 2013, 08:54
Forum: Patching questions
Topic: hollyhock physics example to midi
Replies: 10
Views: 8643

returning to this - I am struggling to understand he design philosophy - for example what does "delete patch" mean. When I see something like that I think it will mean that if I have a patch selected in a rack and hit delete patch, I will remove that patch from the rack. But nothing happens, so what...
by gregh
21 May 2013, 15:22
Forum: Patching questions
Topic: hollyhock physics example to midi
Replies: 10
Views: 8643

thanks nay-seven - works fine now :) I shall make a copy and pull it apart to see what the bits do
by gregh
21 May 2013, 13:52
Forum: Patching questions
Topic: hollyhock physics example to midi
Replies: 10
Views: 8643

here is my attempt to copy your patch nay-seven. I get no sound when the ball is bouncing around, althoug I do get a sound when I play a key on the synths (so audio works). I have no doubt it is something silly I have done, but if yu could help that would be great. http://www.sensomusic.com/forums/u...
by gregh
18 May 2013, 09:43
Forum: Patching questions
Topic: hollyhock physics example to midi
Replies: 10
Views: 8643

thanks - this will give me a great start to experimenting with patching. Much appreciated
Greg
by gregh
18 May 2013, 04:26
Forum: Patching questions
Topic: hollyhock physics example to midi
Replies: 10
Views: 8643

hi - i have probably missed something already there, but I would like to output midi notes from the Hollyhock physics engine example, rather than trigger samples as is the case now. Is there a tute that covers something like that, or an older add-on that I could deconstruct to give me some tips than...
by gregh
16 May 2013, 04:57
Forum: News
Topic: Usine Hollyhock is available for download
Replies: 77
Views: 213847

congratulations !
by gregh
10 May 2013, 23:16
Forum: News
Topic: Usine Hollyhock april news
Replies: 44
Views: 76904

Masarin wrote:So.... are we just a few days away to a beta release or was it only a mirage this time? :)
"out soon", for large values of 'soon'

:)
by gregh
09 Dec 2012, 21:49
Forum: News
Topic: Usine Hollyhock
Replies: 78
Views: 148427

happy days :) I like the hollyhock name - delphiniums are the go at our place at the moment though:)
by gregh
05 Feb 2012, 03:47
Forum: News
Topic: Usine Road Map 2012
Replies: 73
Views: 135035

2)Usine will be simplified The actual version of Usine inherit of several dark codes and old stuff in the engine and overall ergonomics. The development of the MacOS version is a good chance to change deeply the interface of Usine to be much more efficient and simpler. We'll let you know very soon ...
by gregh
08 Aug 2011, 12:10
Forum: General discussion
Topic: usine to replace matlab
Replies: 4
Views: 4160

senso wrote:not only 'online' but in real time!
upgrade on its way :)
by gregh
08 Aug 2011, 11:58
Forum: General discussion
Topic: usine to replace matlab
Replies: 4
Views: 4160

thanks - my first look at the scripting language was positive. Just to clarify - can I read in multiple midi and audio files, analyse them, then build new files as a result of that analysis.
At the moment I do that offline, but online is what i have in mind for the future

Greg
by gregh
08 Aug 2011, 11:38
Forum: General discussion
Topic: usine to replace matlab
Replies: 4
Views: 4160

I bought usine pro a while back but have not really used it. Mostly my midi based work has been generated in Matlab, but looking at the scripting in Usine I wonder if I can replace Matlab and start building within Usine. For example this piece http://www.greg-hooper.com/sounds/unselected_2.mp3 takes...
by gregh
12 May 2009, 06:53
Forum: Patching questions
Topic: denoiser
Replies: 3
Views: 4909

reaplugs (VST) are free and have one called reaFIR which lets you denoise using a noiseprint
http://www.cockos.com/reaper/reaplugs/
doesn't help you make one, but it works pretty well. I think they just do simple spectral subtraction.
by gregh
08 May 2009, 14:03
Forum: Patching questions
Topic: recommend for learning
Replies: 4
Views: 5823

thanks to you too martignasse - more good tips
by gregh
08 May 2009, 11:59
Forum: Patching questions
Topic: recommend for learning
Replies: 4
Views: 5823

thankyou very much nay-seven. this is exactly the advice I was wanting
by gregh
08 May 2009, 11:21
Forum: Patching questions
Topic: recommend for learning
Replies: 4
Views: 5823

Hi i have usine for a year but have not used it yet as doing other things. Now I wish some advice on patches to study so I can learn to make a particular and simple patch. - I don't want someone to supply a patch, I want to learn myself, but would very much appreciate any help in where to look first...
by gregh
20 Jan 2009, 22:34
Forum: General discussion
Topic: PDC compensation
Replies: 10
Views: 12651

I am no expert and have now seen that the call is setInitialDelay() - but my understanding is that the VST has to report the latency to the host, which means the VST must be written to give out that information correctly. setinitialDelay() is found within the VST code, so you can't see how it is use...
by gregh
20 Jan 2009, 20:41
Forum: General discussion
Topic: PDC compensation
Replies: 10
Views: 12651

VST's should report their delay and the host can then adjust. You don't have to calculate it your self, there is a plugin callback (apparently) called getInitialDelay(). But I think that needs to be done at the host level rather than user level.
by gregh
08 Oct 2008, 14:11
Forum: News
Topic: Usine [4.0] Touch Screen Edition is out!
Replies: 20
Views: 40061

this is great news - congratulations and thankyou for your efforts. (I think you are already part of a new and better business model)
by gregh
22 Sep 2008, 00:11
Forum: General discussion
Topic: About the 4.0 version
Replies: 11
Views: 12208

"Computer Music" by Dodge and Jerse has a good description and pseudo-code on the beta distribution on pages 351 and 352 Here is the c-code for all the distributions mentioned in Dodge and Jerse http://sig.sapp.org/src/sig/Distribution.cpp from Craig Sapp - there is alot of useful code there and els...
by gregh
21 Sep 2008, 16:10
Forum: General discussion
Topic: About the 4.0 version
Replies: 11
Views: 12208

Hi, what random distributions(s) do you have available in Usine? I ask this because my favourite is the beta distribution as you can control it to give a very wide range of shapes to draw values from.
greg
by gregh
12 Sep 2008, 00:18
Forum: Suggestions & improvements
Topic: Two instances of Usine
Replies: 24
Views: 29255

And thanks guys for your links. Open source is not still my sand box... I had a look to Jack for windows, well, I don't know what to do with it! And wormhole works on Mac. ha ha - me too with things like Jack. Also, Wormhole2 works on Windows as well as Mac - at least that is their claim on the fro...
by gregh
10 Sep 2008, 13:10
Forum: Suggestions & improvements
Topic: Two instances of Usine
Replies: 24
Views: 29255

I thought of soundflower but it is mac only - however on the max/msp board the following were mentioned as replacements. I have no personal expertise I'm afraid.

jack for windows
http://www.grame.fr/~letz/jackdmp.html

wormhole (which is now free and open source)
http://plasq.com/wormhole
by gregh
12 Jun 2008, 12:17
Forum: Suggestions & improvements
Topic: Interface builder improvements
Replies: 16
Views: 18924

my first post is to congratulate you on this addition (and everything else:) )