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BrainModularBrainModular Users Forum2008-10-11T10:59:49+02:00https://brainmodular.org/forums/app.php/feed/topic/9662008-10-11T10:59:49+02:002008-10-11T10:59:49+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5592#p5592Statistics: Posted by headphoner — 11 Oct 2008, 10:59
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2008-10-10T22:02:48+02:002008-10-10T22:02:48+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5588#p5588'Sergio Slicer' in the 'sampling tools'
]]>2008-10-10T21:45:13+02:002008-10-10T21:45:13+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5586#p5586but the idea is simple: a beat detector connected to the "add marker" inlet.
]]>2008-10-10T18:42:00+02:002008-10-10T18:42:00+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5585#p5585 Can you explain how you made the sergioslicer?
I'm very interersting by it
thanks
Statistics: Posted by headphoner — 10 Oct 2008, 18:42
Someone just donated an NSF-license Kore 2 and Komplete 5 to me. I can't wait to use the next version to create my finalized stage set-up. Sooooo much to learn but I can't wait to get my hands on this big update!
Statistics: Posted by runagate — 03 Sep 2008, 07:19
]]>2008-09-02T23:47:25+02:002008-09-02T23:47:25+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5124#p5124Statistics: Posted by grego mondo — 02 Sep 2008, 23:47
]]>2008-09-02T20:58:47+02:002008-09-02T20:58:47+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5123#p5123 k
]]>2008-09-02T18:27:37+02:002008-09-02T18:27:37+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5122#p5122Statistics: Posted by senso — 02 Sep 2008, 18:27
]]>2008-09-02T17:02:48+02:002008-09-02T17:02:48+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5121#p5121 When will you plan to release this incredible version ?
Statistics: Posted by headphoner — 02 Sep 2008, 17:02
]]>2008-08-22T21:33:45+02:002008-08-22T21:33:45+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5048#p5048Statistics: Posted by héliouk 6 — 22 Aug 2008, 21:33
]]>2008-08-22T17:24:22+02:002008-08-22T17:24:22+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5047#p5047I think that new module will work nicely for live beatboxing/scatting then arranging, thus saving me the trouble of trying to actually understand how to make such a thing
Statistics: Posted by runagate — 22 Aug 2008, 17:24
The next release will arrive in September and will contain many improvements and a new (still secret...) major improvement, unique in the audio soft gear. I'll tel you more, very soon.
arrgh! how can u be so mean to water our mouths, the foam out of my mouth will kill many keyboards now
I am desperate, any hints?
-> a modular environment solution? hook up usine with a coffee machine, always get the right coffee mixture according to your musical progress (if your mouse movements become stuttering, it will serve you water instead). or hook up usine with your boy/girlfriend. according to the audio streams, user gestures and a personal boy/girlfriend editor you get the optimal behavior eg. if you made music for 6h, your girilfriend will cook, and usine says thanks to her, after 12h she will make the dishes and usine will kiss her for you. but beware, there still is a bug: after 148h of nonstop music making you may loose your girlfriend cause usine will satisfy deeper needs of your girlfriend - and we all know how well usine is programmed
Statistics: Posted by amiga909 — 14 Aug 2008, 13:06
]]>2008-08-13T22:36:55+02:002008-08-13T22:36:55+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5011#p5011Statistics: Posted by daviche — 13 Aug 2008, 22:36
]]>2008-08-11T10:11:45+02:002008-08-11T10:11:45+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=4988#p4988Statistics: Posted by bsork — 11 Aug 2008, 10:11
]]>2008-08-11T02:11:02+02:002008-08-11T02:11:02+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=4987#p4987
Statistics: Posted by Clearscreen — 11 Aug 2008, 02:11
Statistics: Posted by La Tenaille — 10 Aug 2008, 21:26
]]>2008-08-10T16:34:30+02:002008-08-10T16:34:30+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=4984#p4984 What could be this major improvement? Hope to know a little more very soon...
Statistics: Posted by ethnix73 — 10 Aug 2008, 16:34
This version will allow 'markers managment' in the Wave Display module, of course in the 'Usine spirit', I mean totally modular. In the example the wave file is automatically sliced according beat detection and, then markers can be played in a random order, just by pressing the GO!!! button.
The next release will arrive in September and will contain many improvements and a new (still secret...) major improvement, unique in the audio soft gear. I'll tel you more, very soon.
]]>BrainModularBrainModular Users Forum2008-10-11T10:59:49+02:00https://brainmodular.org/forums/app.php/feed/topic/9662008-10-11T10:59:49+02:002008-10-11T10:59:49+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5592#p5592Statistics: Posted by headphoner — 11 Oct 2008, 10:59
]]>2008-10-10T22:02:48+02:002008-10-10T22:02:48+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5588#p5588'Sergio Slicer' in the 'sampling tools'
]]>2008-10-10T21:45:13+02:002008-10-10T21:45:13+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5586#p5586but the idea is simple: a beat detector connected to the "add marker" inlet.
]]>2008-10-10T18:42:00+02:002008-10-10T18:42:00+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5585#p5585 Can you explain how you made the sergioslicer?
I'm very interersting by it
thanks
Statistics: Posted by headphoner — 10 Oct 2008, 18:42
Someone just donated an NSF-license Kore 2 and Komplete 5 to me. I can't wait to use the next version to create my finalized stage set-up. Sooooo much to learn but I can't wait to get my hands on this big update!
Statistics: Posted by runagate — 03 Sep 2008, 07:19
]]>2008-09-02T23:47:25+02:002008-09-02T23:47:25+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5124#p5124Statistics: Posted by grego mondo — 02 Sep 2008, 23:47
]]>2008-09-02T20:58:47+02:002008-09-02T20:58:47+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5123#p5123 k
]]>2008-09-02T18:27:37+02:002008-09-02T18:27:37+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5122#p5122Statistics: Posted by senso — 02 Sep 2008, 18:27
]]>2008-09-02T17:02:48+02:002008-09-02T17:02:48+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5121#p5121 When will you plan to release this incredible version ?
Statistics: Posted by headphoner — 02 Sep 2008, 17:02
]]>2008-08-22T21:33:45+02:002008-08-22T21:33:45+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5048#p5048Statistics: Posted by héliouk 6 — 22 Aug 2008, 21:33
]]>2008-08-22T17:24:22+02:002008-08-22T17:24:22+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5047#p5047I think that new module will work nicely for live beatboxing/scatting then arranging, thus saving me the trouble of trying to actually understand how to make such a thing
Statistics: Posted by runagate — 22 Aug 2008, 17:24
The next release will arrive in September and will contain many improvements and a new (still secret...) major improvement, unique in the audio soft gear. I'll tel you more, very soon.
arrgh! how can u be so mean to water our mouths, the foam out of my mouth will kill many keyboards now
I am desperate, any hints?
-> a modular environment solution? hook up usine with a coffee machine, always get the right coffee mixture according to your musical progress (if your mouse movements become stuttering, it will serve you water instead). or hook up usine with your boy/girlfriend. according to the audio streams, user gestures and a personal boy/girlfriend editor you get the optimal behavior eg. if you made music for 6h, your girilfriend will cook, and usine says thanks to her, after 12h she will make the dishes and usine will kiss her for you. but beware, there still is a bug: after 148h of nonstop music making you may loose your girlfriend cause usine will satisfy deeper needs of your girlfriend - and we all know how well usine is programmed
Statistics: Posted by amiga909 — 14 Aug 2008, 13:06
]]>2008-08-13T22:36:55+02:002008-08-13T22:36:55+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=5011#p5011Statistics: Posted by daviche — 13 Aug 2008, 22:36
]]>2008-08-11T10:11:45+02:002008-08-11T10:11:45+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=4988#p4988Statistics: Posted by bsork — 11 Aug 2008, 10:11
]]>2008-08-11T02:11:02+02:002008-08-11T02:11:02+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=4987#p4987
Statistics: Posted by Clearscreen — 11 Aug 2008, 02:11
Statistics: Posted by La Tenaille — 10 Aug 2008, 21:26
]]>2008-08-10T16:34:30+02:002008-08-10T16:34:30+02:00https://brainmodular.org/forums/viewtopic.php?t=966&p=4984#p4984 What could be this major improvement? Hope to know a little more very soon...
Statistics: Posted by ethnix73 — 10 Aug 2008, 16:34
This version will allow 'markers managment' in the Wave Display module, of course in the 'Usine spirit', I mean totally modular. In the example the wave file is automatically sliced according beat detection and, then markers can be played in a random order, just by pressing the GO!!! button.
The next release will arrive in September and will contain many improvements and a new (still secret...) major improvement, unique in the audio soft gear. I'll tel you more, very soon.