ArrayArrayArray BrainModular BrainModular Users Forum 2023-03-20T14:52:02+02:00 https://brainmodular.org/forums/app.php/feed/topic/7095 2023-03-20T14:52:02+02:00 2023-03-20T14:52:02+02:00 https://brainmodular.org/forums/viewtopic.php?t=7095&p=44740#p44740 <![CDATA[Re: Invert "log" and "exp" scale names?]]> in log mode, small changes on low value will give big changes on the result. It corresponds to the log curve:
Image
But you're right, it's just a mater of point of view.
I think that it's too late now...

Statistics: Posted by senso — 20 Mar 2023, 13:52


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2022-12-15T21:03:54+02:00 2022-12-15T21:03:54+02:00 https://brainmodular.org/forums/viewtopic.php?t=7095&p=44613#p44613 <![CDATA[Re: Invert "log" and "exp" scale names?]]> Statistics: Posted by oli_lab — 15 Dec 2022, 20:03


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2022-12-15T11:27:53+02:00 2022-12-15T11:27:53+02:00 https://brainmodular.org/forums/viewtopic.php?t=7095&p=44612#p44612 <![CDATA[Invert "log" and "exp" scale names?]]>
I have a simple question: why do log/exp scales are programmed with values on X-axis and input on Y-axis?

When I choose "log", I expect a function that gives high values when I move the fader a little bit, then a small amount of values are spread across the rest of the fader.

All other audio softwares (but it's also mathematically logical) that let the user choose a log/exp curve are programmed with the input on X-axis (MIDI keys, MIDI velocity, etc.) and the output on Y-axis (cutoff filter, volume, etc.), which corresponds to f(x) in the mathematical language. In the case of Usine, the fader/knob cursor is the input and the values are the output.

It's counter-intuitive, isn't it? The idea would be to invert the "log" and "exp" names.

Not a big deal, though. I thought there might be a reason hidden under the hood.

creal.

Statistics: Posted by creal — 15 Dec 2022, 10:27


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BrainModular BrainModular Users Forum 2023-03-20T14:52:02+02:00 https://brainmodular.org/forums/app.php/feed/topic/7095 2023-03-20T14:52:02+02:00 2023-03-20T14:52:02+02:00 https://brainmodular.org/forums/viewtopic.php?t=7095&p=44740#p44740 <![CDATA[Re: Invert "log" and "exp" scale names?]]> in log mode, small changes on low value will give big changes on the result. It corresponds to the log curve:
Image
But you're right, it's just a mater of point of view.
I think that it's too late now...

Statistics: Posted by senso — 20 Mar 2023, 13:52


]]>
2022-12-15T21:03:54+02:00 2022-12-15T21:03:54+02:00 https://brainmodular.org/forums/viewtopic.php?t=7095&p=44613#p44613 <![CDATA[Re: Invert "log" and "exp" scale names?]]> Statistics: Posted by oli_lab — 15 Dec 2022, 20:03


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2022-12-15T11:27:53+02:00 2022-12-15T11:27:53+02:00 https://brainmodular.org/forums/viewtopic.php?t=7095&p=44612#p44612 <![CDATA[Invert "log" and "exp" scale names?]]>
I have a simple question: why do log/exp scales are programmed with values on X-axis and input on Y-axis?

When I choose "log", I expect a function that gives high values when I move the fader a little bit, then a small amount of values are spread across the rest of the fader.

All other audio softwares (but it's also mathematically logical) that let the user choose a log/exp curve are programmed with the input on X-axis (MIDI keys, MIDI velocity, etc.) and the output on Y-axis (cutoff filter, volume, etc.), which corresponds to f(x) in the mathematical language. In the case of Usine, the fader/knob cursor is the input and the values are the output.

It's counter-intuitive, isn't it? The idea would be to invert the "log" and "exp" names.

Not a big deal, though. I thought there might be a reason hidden under the hood.

creal.

Statistics: Posted by creal — 15 Dec 2022, 10:27


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