ArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2015-02-14T17:27:56+02:00 https://brainmodular.org/forums/app.php/feed/topic/4686 2015-02-14T17:27:56+02:00 2015-02-14T17:27:56+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31295#p31295 <![CDATA[Updating and Linked Sub-patches]]>
So once you build a user Patch, you could associate a new Module User ID with the name of your module.
(Not sure the limitations of the Module ID within the IML, but I assume it could be expanded with additional numbers for User?)
This module can then be actually placed within the Usine Library as a Common User Module that the IML can reference.
As an example a folder User can be made and Module ID 400-500 reference to this folder for modules)

An additional function IML of Replace Module (similar to how a Fader can be dropped over a Knob maybe).

So addition of User Defined Module ID, and an additional Replace Function. The only question is how to execute this.
Maybe a patch would have an option to Read associated IML file on load?

If the file does not exist it would ignore, this way once a patch is shared from a designer to the community it would just load the one in the .pat file.

Also a Patch Design rule would be to disable the patch load option before sharing with the community to prevent Cross-Load problems?

Just some suggestions :)

-S

Statistics: Posted by sephult — 14 Feb 2015, 16:27


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2015-02-14T17:16:13+02:00 2015-02-14T17:16:13+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31294#p31294 <![CDATA[Updating and Linked Sub-patches]]>
Store the data in a specific subfolder in modules. Maybe an option in a normal subpatch to convert it to virtual. If you change the ins or outs in a virtual, it will break all your wiring, so I'd be in favor of disallowing that--create a new virtualpatch (save as) if you need different ins and outs. Then you can wire the new one in on a case-by-case basis.

But, since Usine exposes controls by default, you also wouldn't be able to add or remove any UI objects without risking breaking wiring.

Just thinking out loud, probably nothing you havent thought already....

Statistics: Posted by woodslanding — 14 Feb 2015, 16:16


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2015-02-14T13:42:20+02:00 2015-02-14T13:42:20+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31283#p31283 <![CDATA[Updating and Linked Sub-patches]]> And I'm still unable to find a solution and a good compromise between maintenance and backward compatibility.
I'm still thinking about it. be patient.
senso+++

Statistics: Posted by senso — 14 Feb 2015, 12:42


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2015-02-09T18:04:00+02:00 2015-02-09T18:04:00+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31226#p31226 <![CDATA[Updating and Linked Sub-patches]]> Statistics: Posted by ceasless — 09 Feb 2015, 17:04


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2015-02-09T12:21:03+02:00 2015-02-09T12:21:03+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31225#p31225 <![CDATA[Updating and Linked Sub-patches]]>

Statistics: Posted by cmodica — 09 Feb 2015, 11:21


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2015-02-09T07:37:13+02:00 2015-02-09T07:37:13+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31223#p31223 <![CDATA[Updating and Linked Sub-patches]]> Statistics: Posted by gurulogic — 09 Feb 2015, 06:37


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2015-02-07T21:07:35+02:00 2015-02-07T21:07:35+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31221#p31221 <![CDATA[Updating and Linked Sub-patches]]>
-S

Statistics: Posted by sephult — 07 Feb 2015, 20:07


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2015-02-07T20:21:22+02:00 2015-02-07T20:21:22+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31220#p31220 <![CDATA[Updating and Linked Sub-patches]]> Yes, this would be great! (as an option, not default)

Statistics: Posted by CREDO — 07 Feb 2015, 19:21


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2015-02-07T19:56:51+02:00 2015-02-07T19:56:51+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31219#p31219 <![CDATA[Updating and Linked Sub-patches]]>
I realized I wanted to adjust some offsets to make this sub-patch more accurate, however now I need to go in each patch and modify or re-do each sub-patch used within.

I think it would be the most useful method to specify that a sub-patch to be updated and include a source path of the sub-patch. This way the most recent sub-patch is always used when the patch is loaded, and will reflect the changes.

By using this method various patches can be just opened and always include the latest changes, without complete rewire and/or patch editing.


-S

Statistics: Posted by sephult — 07 Feb 2015, 18:56


]]>
BrainModular BrainModular Users Forum 2015-02-14T17:27:56+02:00 https://brainmodular.org/forums/app.php/feed/topic/4686 2015-02-14T17:27:56+02:00 2015-02-14T17:27:56+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31295#p31295 <![CDATA[Updating and Linked Sub-patches]]>
So once you build a user Patch, you could associate a new Module User ID with the name of your module.
(Not sure the limitations of the Module ID within the IML, but I assume it could be expanded with additional numbers for User?)
This module can then be actually placed within the Usine Library as a Common User Module that the IML can reference.
As an example a folder User can be made and Module ID 400-500 reference to this folder for modules)

An additional function IML of Replace Module (similar to how a Fader can be dropped over a Knob maybe).

So addition of User Defined Module ID, and an additional Replace Function. The only question is how to execute this.
Maybe a patch would have an option to Read associated IML file on load?

If the file does not exist it would ignore, this way once a patch is shared from a designer to the community it would just load the one in the .pat file.

Also a Patch Design rule would be to disable the patch load option before sharing with the community to prevent Cross-Load problems?

Just some suggestions :)

-S

Statistics: Posted by sephult — 14 Feb 2015, 16:27


]]>
2015-02-14T17:16:13+02:00 2015-02-14T17:16:13+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31294#p31294 <![CDATA[Updating and Linked Sub-patches]]>
Store the data in a specific subfolder in modules. Maybe an option in a normal subpatch to convert it to virtual. If you change the ins or outs in a virtual, it will break all your wiring, so I'd be in favor of disallowing that--create a new virtualpatch (save as) if you need different ins and outs. Then you can wire the new one in on a case-by-case basis.

But, since Usine exposes controls by default, you also wouldn't be able to add or remove any UI objects without risking breaking wiring.

Just thinking out loud, probably nothing you havent thought already....

Statistics: Posted by woodslanding — 14 Feb 2015, 16:16


]]>
2015-02-14T13:42:20+02:00 2015-02-14T13:42:20+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31283#p31283 <![CDATA[Updating and Linked Sub-patches]]> And I'm still unable to find a solution and a good compromise between maintenance and backward compatibility.
I'm still thinking about it. be patient.
senso+++

Statistics: Posted by senso — 14 Feb 2015, 12:42


]]>
2015-02-09T18:04:00+02:00 2015-02-09T18:04:00+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31226#p31226 <![CDATA[Updating and Linked Sub-patches]]> Statistics: Posted by ceasless — 09 Feb 2015, 17:04


]]>
2015-02-09T12:21:03+02:00 2015-02-09T12:21:03+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31225#p31225 <![CDATA[Updating and Linked Sub-patches]]>

Statistics: Posted by cmodica — 09 Feb 2015, 11:21


]]>
2015-02-09T07:37:13+02:00 2015-02-09T07:37:13+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31223#p31223 <![CDATA[Updating and Linked Sub-patches]]> Statistics: Posted by gurulogic — 09 Feb 2015, 06:37


]]>
2015-02-07T21:07:35+02:00 2015-02-07T21:07:35+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31221#p31221 <![CDATA[Updating and Linked Sub-patches]]>
-S

Statistics: Posted by sephult — 07 Feb 2015, 20:07


]]>
2015-02-07T20:21:22+02:00 2015-02-07T20:21:22+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31220#p31220 <![CDATA[Updating and Linked Sub-patches]]> Yes, this would be great! (as an option, not default)

Statistics: Posted by CREDO — 07 Feb 2015, 19:21


]]>
2015-02-07T19:56:51+02:00 2015-02-07T19:56:51+02:00 https://brainmodular.org/forums/viewtopic.php?t=4686&p=31219#p31219 <![CDATA[Updating and Linked Sub-patches]]>
I realized I wanted to adjust some offsets to make this sub-patch more accurate, however now I need to go in each patch and modify or re-do each sub-patch used within.

I think it would be the most useful method to specify that a sub-patch to be updated and include a source path of the sub-patch. This way the most recent sub-patch is always used when the patch is loaded, and will reflect the changes.

By using this method various patches can be just opened and always include the latest changes, without complete rewire and/or patch editing.


-S

Statistics: Posted by sephult — 07 Feb 2015, 18:56


]]>