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Statistics: Posted by UsineHeaven — 09 Aug 2014, 09:23
Cheers.
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Statistics: Posted by UsineHeaven — 08 Aug 2014, 22:29
Basically, macro utilities must talk with UI elements at the OS level, which is what you would have to do if they don't expose parameters in any way.Very interesting concept, but maybe that is a overkill for my problem? Bur sure, if such screen-scraper also works bidirectional, maybe that is is way to go. First I will try out other possible Hollyhock in-box solution. Thanks.
Statistics: Posted by UsineHeaven — 07 Aug 2014, 21:55
Statistics: Posted by shawnb — 07 Aug 2014, 21:49
Statistics: Posted by UsineHeaven — 07 Aug 2014, 16:23
Statistics: Posted by ceasless — 07 Aug 2014, 15:59

Statistics: Posted by UsineHeaven — 07 Aug 2014, 11:08
Statistics: Posted by UsineHeaven — 07 Aug 2014, 08:44
i mean that shouldn't be a problem as long as it "obeys" the official VST plugin interface, otherwise it's not a VST pluginThat plugin is coded in some non-main stream programming language I think.
Statistics: Posted by iococoi — 07 Aug 2014, 08:38
Will try it now and post my results.Either way, you should be able to test this in the demo. Usine will only be able to interact with parameters that appear when you 'show all params' on the VST module.
Statistics: Posted by UsineHeaven — 07 Aug 2014, 08:12
Statistics: Posted by ceasless — 06 Aug 2014, 19:50
Statistics: Posted by shawnb — 06 Aug 2014, 18:45
Statistics: Posted by UsineHeaven — 06 Aug 2014, 17:38
Statistics: Posted by UsineHeaven — 09 Aug 2014, 09:23
Statistics: Posted by UsineHeaven — 08 Aug 2014, 22:29
Basically, macro utilities must talk with UI elements at the OS level, which is what you would have to do if they don't expose parameters in any way.Very interesting concept, but maybe that is a overkill for my problem? Bur sure, if such screen-scraper also works bidirectional, maybe that is is way to go. First I will try out other possible Hollyhock in-box solution. Thanks.
Statistics: Posted by UsineHeaven — 07 Aug 2014, 21:55
Statistics: Posted by shawnb — 07 Aug 2014, 21:49
Statistics: Posted by UsineHeaven — 07 Aug 2014, 16:23
Statistics: Posted by ceasless — 07 Aug 2014, 15:59

Statistics: Posted by UsineHeaven — 07 Aug 2014, 11:08
Statistics: Posted by UsineHeaven — 07 Aug 2014, 08:44
i mean that shouldn't be a problem as long as it "obeys" the official VST plugin interface, otherwise it's not a VST pluginThat plugin is coded in some non-main stream programming language I think.
Statistics: Posted by iococoi — 07 Aug 2014, 08:38
Will try it now and post my results.Either way, you should be able to test this in the demo. Usine will only be able to interact with parameters that appear when you 'show all params' on the VST module.
Statistics: Posted by UsineHeaven — 07 Aug 2014, 08:12
Statistics: Posted by ceasless — 06 Aug 2014, 19:50
Statistics: Posted by shawnb — 06 Aug 2014, 18:45
Statistics: Posted by UsineHeaven — 06 Aug 2014, 17:38