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BrainModularBrainModular Users Forum2014-03-30T13:09:45+02:00https://brainmodular.org/forums/app.php/feed/topic/43372014-03-30T13:09:45+02:002014-03-30T13:09:45+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29243#p29243 I will use this for other times I need write:
if(foo == bar){ // do something } else { // do something else }
Sorry if this was a basic question, but I tried many things - some of these "logic" loops are not so obvious in Usine - but once an example has been given it should be easy.
Statistics: Posted by niggles — 30 Mar 2014, 13:09
]]>2014-03-30T11:54:40+02:002014-03-30T11:54:40+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29241#p29241 now, if you want the knob be updated too, you have to link it this way Download
Statistics: Posted by nay-seven — 30 Mar 2014, 11:54
]]>2014-03-30T11:12:40+02:002014-03-30T11:12:40+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29240#p29240Statistics: Posted by niggles — 30 Mar 2014, 11:12
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2014-03-30T10:44:47+02:002014-03-30T10:44:47+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29239#p29239if switch On the knob is the master, if OFF a constant is used..? so here a way: Download
Statistics: Posted by nay-seven — 30 Mar 2014, 10:44
]]>2014-03-30T05:36:38+02:002014-03-30T05:36:38+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29238#p29238 Am a bit stuck trying to toggle between 2 sets of a data for an input.
I would like to use a switch which either:
* sends a specific value (constant) to a knob when the switch changes from 0 => 1
* allows the knob to act as normal when the switch changes from 1 => 0
In the uploaded patch, it always seems to be sending the constant value. So I guess I'm trying to write an "if" statement, but not really sure how to achieve it.
Thanks, Niggles
Statistics: Posted by niggles — 30 Mar 2014, 05:36
]]>BrainModularBrainModular Users Forum2014-03-30T13:09:45+02:00https://brainmodular.org/forums/app.php/feed/topic/43372014-03-30T13:09:45+02:002014-03-30T13:09:45+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29243#p29243 I will use this for other times I need write:
if(foo == bar){ // do something } else { // do something else }
Sorry if this was a basic question, but I tried many things - some of these "logic" loops are not so obvious in Usine - but once an example has been given it should be easy.
Statistics: Posted by niggles — 30 Mar 2014, 13:09
]]>2014-03-30T11:54:40+02:002014-03-30T11:54:40+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29241#p29241 now, if you want the knob be updated too, you have to link it this way Download
Statistics: Posted by nay-seven — 30 Mar 2014, 11:54
]]>2014-03-30T11:12:40+02:002014-03-30T11:12:40+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29240#p29240Statistics: Posted by niggles — 30 Mar 2014, 11:12
]]>2014-03-30T10:44:47+02:002014-03-30T10:44:47+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29239#p29239if switch On the knob is the master, if OFF a constant is used..? so here a way: Download
Statistics: Posted by nay-seven — 30 Mar 2014, 10:44
]]>2014-03-30T05:36:38+02:002014-03-30T05:36:38+02:00https://brainmodular.org/forums/viewtopic.php?t=4337&p=29238#p29238 Am a bit stuck trying to toggle between 2 sets of a data for an input.
I would like to use a switch which either:
* sends a specific value (constant) to a knob when the switch changes from 0 => 1
* allows the knob to act as normal when the switch changes from 1 => 0
In the uploaded patch, it always seems to be sending the constant value. So I guess I'm trying to write an "if" statement, but not really sure how to achieve it.
Thanks, Niggles
Statistics: Posted by niggles — 30 Mar 2014, 05:36