ArrayArrayArrayArrayArrayArrayArrayArrayArray
BrainModularBrainModular Users Forum2017-12-21T00:29:46+02:00https://brainmodular.org/forums/app.php/feed/topic/42172017-12-21T00:29:46+02:002017-12-21T00:29:46+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=38829#p38829the modified patch now works ok, the probability parameters are great... and the presets are recalled without bugs. I understand that the add-ons are made by users and are not officially part of Usine, so I guess I will have to test each one thoroughly before I decide to use it. Many thanks for your work.
Statistics: Posted by emiliano — 20 Dec 2017, 23:29
Statistics: Posted by nay-seven — 20 Dec 2017, 21:46
]]>2017-12-20T22:10:15+02:002017-12-20T22:10:15+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=38813#p38813You have to know that Tremoresque is an add-on, add-ons are made by our users, not by Usine team So maybe Drakh (who made this patch ) can answer you in the addon section of this forum I will also take a look on my side
Statistics: Posted by nay-seven — 20 Dec 2017, 21:10
]]>2017-12-20T21:52:00+02:002017-12-20T21:52:00+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=38812#p38812I think the Usine environment is great. I tried tremoresque and liked it a lot. However there is indeed a strange behaviour : the first line (kick) is always wrong when recalling a preset : it copies the parameters of line 2 instead. I am wondering, are there a lot of bugs like this in Usine? I have tried to find the cause inside the patch, but I do not understand how the recalling of presets parameters work. Can someone help? I think it would be great to have tremoresque working as it should... Thanks for you hard work !
Statistics: Posted by emiliano — 20 Dec 2017, 20:52
]]>2013-12-13T17:00:56+02:002013-12-13T17:00:56+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28576#p28576Statistics: Posted by drakh — 13 Dec 2013, 16:00
]]>
2013-12-13T10:39:00+02:002013-12-13T10:39:00+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28574#p28574will try further if you confirm or precise more.
Statistics: Posted by nay-seven — 13 Dec 2013, 09:39
]]>2013-12-12T15:59:53+02:002013-12-12T15:59:53+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28570#p28570Statistics: Posted by drakh — 12 Dec 2013, 14:59
]]>2013-12-12T14:24:49+02:002013-12-12T14:24:49+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28568#p28568saved in preset ON
Statistics: Posted by nay-seven — 12 Dec 2013, 13:24
]]>2013-12-12T14:08:39+02:002013-12-12T14:08:39+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28567#p28567I have a patch with few subpatches (tremoresque) i added preset manager to main tremoresque patch. and when i store some state of the patch into preset manager and then i recall it i got something different as i stored. do i need somehow propagate this into subpatches, eg, create preset manager in subpatch, and wire it from main patch ?
]]>BrainModularBrainModular Users Forum2017-12-21T00:29:46+02:00https://brainmodular.org/forums/app.php/feed/topic/42172017-12-21T00:29:46+02:002017-12-21T00:29:46+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=38829#p38829the modified patch now works ok, the probability parameters are great... and the presets are recalled without bugs. I understand that the add-ons are made by users and are not officially part of Usine, so I guess I will have to test each one thoroughly before I decide to use it. Many thanks for your work.
Statistics: Posted by emiliano — 20 Dec 2017, 23:29
Statistics: Posted by nay-seven — 20 Dec 2017, 21:46
]]>2017-12-20T22:10:15+02:002017-12-20T22:10:15+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=38813#p38813You have to know that Tremoresque is an add-on, add-ons are made by our users, not by Usine team So maybe Drakh (who made this patch ) can answer you in the addon section of this forum I will also take a look on my side
Statistics: Posted by nay-seven — 20 Dec 2017, 21:10
]]>2017-12-20T21:52:00+02:002017-12-20T21:52:00+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=38812#p38812I think the Usine environment is great. I tried tremoresque and liked it a lot. However there is indeed a strange behaviour : the first line (kick) is always wrong when recalling a preset : it copies the parameters of line 2 instead. I am wondering, are there a lot of bugs like this in Usine? I have tried to find the cause inside the patch, but I do not understand how the recalling of presets parameters work. Can someone help? I think it would be great to have tremoresque working as it should... Thanks for you hard work !
Statistics: Posted by emiliano — 20 Dec 2017, 20:52
]]>2013-12-13T17:00:56+02:002013-12-13T17:00:56+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28576#p28576Statistics: Posted by drakh — 13 Dec 2013, 16:00
]]>2013-12-13T10:39:00+02:002013-12-13T10:39:00+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28574#p28574will try further if you confirm or precise more.
Statistics: Posted by nay-seven — 13 Dec 2013, 09:39
]]>2013-12-12T15:59:53+02:002013-12-12T15:59:53+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28570#p28570Statistics: Posted by drakh — 12 Dec 2013, 14:59
]]>2013-12-12T14:24:49+02:002013-12-12T14:24:49+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28568#p28568saved in preset ON
Statistics: Posted by nay-seven — 12 Dec 2013, 13:24
]]>2013-12-12T14:08:39+02:002013-12-12T14:08:39+02:00https://brainmodular.org/forums/viewtopic.php?t=4217&p=28567#p28567I have a patch with few subpatches (tremoresque) i added preset manager to main tremoresque patch. and when i store some state of the patch into preset manager and then i recall it i got something different as i stored. do i need somehow propagate this into subpatches, eg, create preset manager in subpatch, and wire it from main patch ?