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BrainModularBrainModular Users Forum2012-08-20T00:47:30+02:00https://brainmodular.org/forums/app.php/feed/topic/35342012-08-20T00:47:30+02:002012-08-20T00:47:30+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=24080#p24080 It is more clear that?
Statistics: Posted by multiphone — 20 Aug 2012, 00:47
]]>2012-08-18T02:52:29+02:002012-08-18T02:52:29+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=24075#p24075But in your example there is only 1 area to 2 speaker groups, isn't it?
Statistics: Posted by r.erorr — 18 Aug 2012, 02:52
]]>2012-08-17T23:25:15+02:002012-08-17T23:25:15+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=24074#p24074 I was thinking of doing this with the script Morph XY, but it can do as you do so, simply by multiplying the distance calculation, which multiplies areas
Of course after that, nothing prevents us to mutiply the reference areas to handle them multitouch by ordering two or ten processing chains for example !!!
Hi, multiphone, I can't figure out how we can do that. is there any secret? Because I tried both ways 2 positions to 4 speakers or 2 speakers to 4 positions, but it does not work for me. What i'm doing wrong? Hmmm...
Statistics: Posted by r.erorr — 17 Aug 2012, 06:23
]]>2012-08-02T18:30:13+02:002012-08-02T18:30:13+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23994#p23994 Yes, with this script we can control 4 differently defined parameter groups, but the idea is to improve this script for cotrol one to n parameters group (Or Zones). But after that you have the scale of each parameter in zone to solve, but with tha "Auto scale script" maybe is ok.
Best
Statistics: Posted by multiphone — 02 Aug 2012, 18:30
]]>2012-08-02T04:34:56+02:002012-08-02T04:34:56+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23991#p23991Interesting... this method could save lot of resource, I change MorphXY size from 16 to 512 but CPU stays very low. So we can experiment with more polyphony. Just 4 zones is bit too less...
Statistics: Posted by r.erorr — 02 Aug 2012, 04:34
]]>2012-08-01T22:28:34+02:002012-08-01T22:28:34+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23990#p23990 First, i think that for each zone (Number from 1 to 8 in my exemple) You must be able to order something like 4 to 8 parameters simultaneously. The sonic result of an area is often the combination of several paramettres in action. That why I think the script's doing Bsork, the Morph XY in the add-ons. By modifying it a little bit we could define areas with many parameters, as you want.
Second, the center of the zone is a known problem in Usine. Senso told me about a problem of scale on which it will have a look when he'll have time.
Of course after that, nothing prevents us to mutiply the reference areas to handle them multitouch by ordering two or ten processing chains for example !!!
Best
Statistics: Posted by multiphone — 01 Aug 2012, 22:28
]]>2012-08-01T20:05:12+02:002012-08-01T20:05:12+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23989#p23989Statistics: Posted by r.erorr — 01 Aug 2012, 20:05
]]>
2012-08-01T19:52:31+02:002012-08-01T19:52:31+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23988#p239882. And, thanks, your example highlight the problem if we increase zone size. I didn't know abput that before. the zones are not centered, max point depend on zone position.
Statistics: Posted by r.erorr — 01 Aug 2012, 19:52
It's a good reflection but in metasurface one zone is a ensemble of parameters (From 1 to 8 for exemple) So if the mouse position morph 8 parameters from the position 1 to the position 2 i think is more intresting.
For exemple if we tweek a little the script of Bsork (The XY Morph) with the in entry the precise positon of each zone (for the moment only Upl, Upr, Down L, Down R) that's maybe marvelous ! If Bsork is not in hollydays ?
Best
Statistics: Posted by multiphone — 01 Aug 2012, 16:56
]]>2012-08-01T15:40:17+02:002012-08-01T15:40:17+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23985#p23985And i like the way you create the color transition !
Statistics: Posted by nay-seven — 01 Aug 2012, 15:40
Statistics: Posted by r.erorr — 01 Aug 2012, 14:44
]]>2012-07-31T15:22:01+02:002012-07-31T15:22:01+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23965#p23965About the name, yes, we more and more talk about Sensomusic Usine, because Usine is a too much generic name in French ( mean: factory). You can find some press kit to download here
Statistics: Posted by nay-seven — 31 Jul 2012, 15:22
]]>2012-07-31T11:57:34+02:002012-07-31T11:57:34+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23959#p23959 yeah, just noticed that..will there be some sort of a relaunch with Usine 6? Right now the site "feels" a bit cluttered. Another thing, is there an official Usine CI(logo, signet, font, etc)? There isn't really a distinction between Sensomusic and Usine..
~ io
Statistics: Posted by iococoi — 31 Jul 2012, 11:57
Statistics: Posted by nay-seven — 30 Jul 2012, 12:06
]]>2012-07-30T11:00:51+02:002012-07-30T11:00:51+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23944#p23944Statistics: Posted by nay-seven — 30 Jul 2012, 11:00
]]>2012-07-30T10:33:54+02:002012-07-30T10:33:54+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23943#p23943 the morphusine patch totally slipped under my radar..may be, we could have some kind of a "patch of the month"- feature on the frontpage with things like "how to set them up", possible applications, etc...just a short feature
thanks a bundle, io
Statistics: Posted by iococoi — 30 Jul 2012, 10:33
Statistics: Posted by multiphone — 30 Jul 2012, 02:09
]]>2012-07-30T01:37:22+02:002012-07-30T01:37:22+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23935#p23935ok, there are no connecting lines, but you can watch sliders directly, I think it is more intuitive, because there in no distance between mouse and actual parameters. You can also CTRL click and move multiple sliders together. I didn't create, but likewise you can for example ALT click to turn off some sliders. http://www.sensomusic.com/forums/upload ... ONTROL.wkp
Statistics: Posted by r.erorr — 30 Jul 2012, 01:37
]]>2012-07-30T01:19:46+02:002012-07-30T01:19:46+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23934#p23934 For a first approach of Metasurface with Usine i suggest a quick look here :
Statistics: Posted by multiphone — 30 Jul 2012, 01:19
]]>BrainModularBrainModular Users Forum2012-08-20T00:47:30+02:00https://brainmodular.org/forums/app.php/feed/topic/35342012-08-20T00:47:30+02:002012-08-20T00:47:30+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=24080#p24080 It is more clear that?
Statistics: Posted by multiphone — 20 Aug 2012, 00:47
]]>2012-08-18T02:52:29+02:002012-08-18T02:52:29+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=24075#p24075But in your example there is only 1 area to 2 speaker groups, isn't it?
Statistics: Posted by r.erorr — 18 Aug 2012, 02:52
]]>2012-08-17T23:25:15+02:002012-08-17T23:25:15+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=24074#p24074 I was thinking of doing this with the script Morph XY, but it can do as you do so, simply by multiplying the distance calculation, which multiplies areas
Of course after that, nothing prevents us to mutiply the reference areas to handle them multitouch by ordering two or ten processing chains for example !!!
Hi, multiphone, I can't figure out how we can do that. is there any secret? Because I tried both ways 2 positions to 4 speakers or 2 speakers to 4 positions, but it does not work for me. What i'm doing wrong? Hmmm...
Statistics: Posted by r.erorr — 17 Aug 2012, 06:23
]]>2012-08-02T18:30:13+02:002012-08-02T18:30:13+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23994#p23994 Yes, with this script we can control 4 differently defined parameter groups, but the idea is to improve this script for cotrol one to n parameters group (Or Zones). But after that you have the scale of each parameter in zone to solve, but with tha "Auto scale script" maybe is ok.
Best
Statistics: Posted by multiphone — 02 Aug 2012, 18:30
]]>2012-08-02T04:34:56+02:002012-08-02T04:34:56+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23991#p23991Interesting... this method could save lot of resource, I change MorphXY size from 16 to 512 but CPU stays very low. So we can experiment with more polyphony. Just 4 zones is bit too less...
Statistics: Posted by r.erorr — 02 Aug 2012, 04:34
]]>2012-08-01T22:28:34+02:002012-08-01T22:28:34+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23990#p23990 First, i think that for each zone (Number from 1 to 8 in my exemple) You must be able to order something like 4 to 8 parameters simultaneously. The sonic result of an area is often the combination of several paramettres in action. That why I think the script's doing Bsork, the Morph XY in the add-ons. By modifying it a little bit we could define areas with many parameters, as you want.
Second, the center of the zone is a known problem in Usine. Senso told me about a problem of scale on which it will have a look when he'll have time.
Of course after that, nothing prevents us to mutiply the reference areas to handle them multitouch by ordering two or ten processing chains for example !!!
Best
Statistics: Posted by multiphone — 01 Aug 2012, 22:28
]]>2012-08-01T20:05:12+02:002012-08-01T20:05:12+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23989#p23989Statistics: Posted by r.erorr — 01 Aug 2012, 20:05
]]>2012-08-01T19:52:31+02:002012-08-01T19:52:31+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23988#p239882. And, thanks, your example highlight the problem if we increase zone size. I didn't know abput that before. the zones are not centered, max point depend on zone position.
Statistics: Posted by r.erorr — 01 Aug 2012, 19:52
It's a good reflection but in metasurface one zone is a ensemble of parameters (From 1 to 8 for exemple) So if the mouse position morph 8 parameters from the position 1 to the position 2 i think is more intresting.
For exemple if we tweek a little the script of Bsork (The XY Morph) with the in entry the precise positon of each zone (for the moment only Upl, Upr, Down L, Down R) that's maybe marvelous ! If Bsork is not in hollydays ?
Best
Statistics: Posted by multiphone — 01 Aug 2012, 16:56
]]>2012-08-01T15:40:17+02:002012-08-01T15:40:17+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23985#p23985And i like the way you create the color transition !
Statistics: Posted by nay-seven — 01 Aug 2012, 15:40
Statistics: Posted by r.erorr — 01 Aug 2012, 14:44
]]>2012-07-31T15:22:01+02:002012-07-31T15:22:01+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23965#p23965About the name, yes, we more and more talk about Sensomusic Usine, because Usine is a too much generic name in French ( mean: factory). You can find some press kit to download here
Statistics: Posted by nay-seven — 31 Jul 2012, 15:22
]]>2012-07-31T11:57:34+02:002012-07-31T11:57:34+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23959#p23959 yeah, just noticed that..will there be some sort of a relaunch with Usine 6? Right now the site "feels" a bit cluttered. Another thing, is there an official Usine CI(logo, signet, font, etc)? There isn't really a distinction between Sensomusic and Usine..
~ io
Statistics: Posted by iococoi — 31 Jul 2012, 11:57
Statistics: Posted by nay-seven — 30 Jul 2012, 12:06
]]>2012-07-30T11:00:51+02:002012-07-30T11:00:51+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23944#p23944Statistics: Posted by nay-seven — 30 Jul 2012, 11:00
]]>2012-07-30T10:33:54+02:002012-07-30T10:33:54+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23943#p23943 the morphusine patch totally slipped under my radar..may be, we could have some kind of a "patch of the month"- feature on the frontpage with things like "how to set them up", possible applications, etc...just a short feature
thanks a bundle, io
Statistics: Posted by iococoi — 30 Jul 2012, 10:33
Statistics: Posted by multiphone — 30 Jul 2012, 02:09
]]>2012-07-30T01:37:22+02:002012-07-30T01:37:22+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23935#p23935ok, there are no connecting lines, but you can watch sliders directly, I think it is more intuitive, because there in no distance between mouse and actual parameters. You can also CTRL click and move multiple sliders together. I didn't create, but likewise you can for example ALT click to turn off some sliders. http://www.sensomusic.com/forums/upload ... ONTROL.wkp
Statistics: Posted by r.erorr — 30 Jul 2012, 01:37
]]>2012-07-30T01:19:46+02:002012-07-30T01:19:46+02:00https://brainmodular.org/forums/viewtopic.php?t=3534&p=23934#p23934 For a first approach of Metasurface with Usine i suggest a quick look here :