ArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2011-08-29T01:07:17+02:00 https://brainmodular.org/forums/app.php/feed/topic/3005 2011-08-29T01:07:17+02:00 2011-08-29T01:07:17+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=21006#p21006 <![CDATA[would it be possible to build something like this in usine?]]>
im gonna mess around some more

heres the video link

http://www.youtube.com/watch?v=ZIBp8_mE ... re=related

Statistics: Posted by ErotiCore SteNch — 29 Aug 2011, 01:07


]]>
2011-08-10T19:51:39+02:00 2011-08-10T19:51:39+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20583#p20583 <![CDATA[would it be possible to build something like this in usine?]]>
where do i read up on having a crosfader running between 2 matrixes

so that when the crossfader is left it gives full sound to the matrix on the left and right =full sound to matrix on the right??

heres a workspace with the crossfader and 1 matrix

http://www.sendspace.com/file/o8rsey

Statistics: Posted by ErotiCore SteNch — 10 Aug 2011, 19:51


]]>
2011-08-09T23:49:55+02:00 2011-08-09T23:49:55+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20552#p20552 <![CDATA[would it be possible to build something like this in usine?]]>
its having a sampler for drums,a sampler for bass etc

then you load(via a list)all the drums for your set in one sampler,all your bass in another etc

and then use the matrix to trigger them

i will test it out tommorow to see how it works

this is just a simple idea.

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 23:49


]]>
2011-08-09T21:22:14+02:00 2011-08-09T21:22:14+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20549#p20549 <![CDATA[would it be possible to build something like this in usine?]]>
will post what i come up with when im done


this stuff is cool, but in fact i feel we are going wrong way:
here for a 32x32 with actual tek that means 1024 samplers are loaded in the wksp, that sounds huge!, in reality, only one per track is needed...

So after all, im pretty sure a different tek based on Matrix + PM would suit better as a session view replacement.
Matrix can reveive droped file, have an extendable size, can be scrollable,put in IB or other, remains visually fixed ect, it's modular enough to fit all requests of a 'session view'. ie we could drop a wav file on each cell, and it would remote each spreaded track samplers (to benefit from multicore), so only 32 samplers instead of 1024. i supose we could drop other stuff like midi sequences or VST/Vstis ect (I already did that, checking droped extension) to make tracks audio or midi like in ableton and it could go even deeper as
we could load custom patches. we could then make same system of a lttle window/popup displaying cliqued cell patch, while Mx would remain fixed grid size, wich imo better fit the session job (but grid is better in others areas)

so It would have low processing in itself one shot job, be faster to load on open wksp ect, many advantages, but much more complex scripts to deal with...anyway i will do it for me, i already started and have the scrollableMx,DropFile updates list and other needed stuff scripts or patchs done at least once so i know it is a possible job...so if anyone wanna join the party by ideas/patchs/script..

My idea/ideal is actually this: the session view would be a matrix. each col remotes one usine track. each cell correspond to a PM preset that controls a 'Main track patch'. in this track patch (one per track) there are:

A) 3 'generative Modes' choices subpatchs avaible:
1) sampler based, 2) Midi+Vsti config, 3) 'load custom patch'.
followed by
B) a VST/patch chainer that allows dynamic reloading/re-routing/re-ordering (i already worked on that and got working as a subpatch).

so if ie we drop a wavfile on a cell, the patch receives mode 1, and the preset recall droped file path and all associated sampler settings.

if we drop a midi file, it receives mode 2 and load the sequence to play in pianoroll + the vsti + recall all the vsti setting.

if we drop a patch, it loads that patch.

if we drop a VST, it open the chainer window and we can place it on the chain.

All thoses infos need to be stored/recalled for each Mx cellz. eaaaassssiine :)

arf wanna have time to patch that, but it won't be for now...

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 21:22


]]>
2011-08-09T20:05:38+02:00 2011-08-09T20:05:38+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20548#p20548 <![CDATA[would it be possible to build something like this in usine?]]>
here a idea, using the exclusive script of the matrix pack and some bus and mapper values
download

edit: in the choice sub-patch , replace the x+1 by a x-1 module
thanks man,this is a interesting approach will look into it somemore:)thanks for all the help so far,im sure i will have alot more stupid question later on:)

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 20:05


]]>
2011-08-09T19:46:19+02:00 2011-08-09T19:46:19+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20547#p20547 <![CDATA[would it be possible to build something like this in usine?]]> download

edit: in the choice sub-patch , replace the x+1 by a x-1 module

Statistics: Posted by nay-seven — 09 Aug 2011, 19:46


]]>
2011-08-09T19:16:23+02:00 2011-08-09T19:16:23+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20546#p20546 <![CDATA[would it be possible to build something like this in usine?]]>
ive made a matrix consisting of 32 cells
my question is now how do i assign each track to its own cell in the matrix?

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 19:16


]]>
2011-08-09T18:55:15+02:00 2011-08-09T18:55:15+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20545#p20545 <![CDATA[would it be possible to build something like this in usine?]]>
having 32 tracks and 1 cell per track in a matrix im just gonna mess with building a interface,right now im not skilled enough to dive into the more advanced stuff

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 18:55


]]>
2011-08-09T18:37:48+02:00 2011-08-09T18:37:48+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20543#p20543 <![CDATA[would it be possible to build something like this in usine?]]>
im gonna re-think this abit and try different things out tonight

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 18:37


]]>
2011-08-09T18:10:45+02:00 2011-08-09T18:10:45+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20542#p20542 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 09 Aug 2011, 18:10


]]>
2011-08-09T17:54:44+02:00 2011-08-09T17:54:44+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20541#p20541 <![CDATA[would it be possible to build something like this in usine?]]>
how do you want to use this, you want play only 1 file per track or you want play several files in the same time too..?
yeah think i might need to re-think this

well the idea was to use it sort of like abletons session view works

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 17:54


]]>
2011-08-09T17:47:23+02:00 2011-08-09T17:47:23+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20540#p20540 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 09 Aug 2011, 17:47


]]>
2011-08-09T17:44:00+02:00 2011-08-09T17:44:00+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20539#p20539 <![CDATA[would it be possible to build something like this in usine?]]> maybe as said 23fx it's maybe not the good solution for your needs
don't know , have to think about it

Statistics: Posted by nay-seven — 09 Aug 2011, 17:44


]]>
2011-08-09T17:04:03+02:00 2011-08-09T17:04:03+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20535#p20535 <![CDATA[would it be possible to build something like this in usine?]]>
if you use large files, you can set the sample location= file
but so far theres no files loaded in my workspace,but i still am running out of memory so thought there maybe was a way i could make the workspace less memory demanding?

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 17:04


]]>
2011-08-09T16:45:21+02:00 2011-08-09T16:45:21+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20528#p20528 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 09 Aug 2011, 16:45


]]>
2011-08-09T16:31:40+02:00 2011-08-09T16:31:40+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20524#p20524 <![CDATA[would it be possible to build something like this in usine?]]>
my goal is to find a way to have 32 tracks with 32 cells each consisting of nay-sevens microplayer

but for now im running out of memory

could someone look at my workspace and see if theres something i can do to make it less memory demanding?

and the upgrade ram is on the top of my list

my computer spec

win xp pro sp 3

intel dualcore 6600 2.40ghz with 2gb of ram

heres a link to the workspace

http://www.sendspace.com/file/wotqn7

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 16:31


]]>
2011-08-08T22:56:19+02:00 2011-08-08T22:56:19+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20512#p20512 <![CDATA[would it be possible to build something like this in usine?]]> these days 2gb isent enough

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 22:56


]]>
2011-08-08T21:51:55+02:00 2011-08-08T21:51:55+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20510#p20510 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 21:51


]]>
2011-08-08T21:49:16+02:00 2011-08-08T21:49:16+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20509#p20509 <![CDATA[would it be possible to build something like this in usine?]]> fill your cells with the empty patches in the templates folder
MicroGrainPlayer.pat
MicroWavPlayer.pat
activate the play for all
save your template

now select the cells and drag & drop your wave files directly on the wave display
note that the cell refresh only when you activate it

Statistics: Posted by nay-seven — 08 Aug 2011, 21:49


]]>
2011-08-08T21:19:43+02:00 2011-08-08T21:19:43+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20508#p20508 <![CDATA[would it be possible to build something like this in usine?]]>
i used your tip with putting a button in the empty cells so that they gets saved with the workspace btw,works fine,though i wouldnt mind having a better option:)

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 21:19


]]>
2011-08-08T21:10:34+02:00 2011-08-08T21:10:34+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20507#p20507 <![CDATA[would it be possible to build something like this in usine?]]> hope it's not a too complex workspace cause I'm afraid you loose your settings for each one :/

Statistics: Posted by nay-seven — 08 Aug 2011, 21:10


]]>
2011-08-08T21:01:49+02:00 2011-08-08T21:01:49+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20506#p20506 <![CDATA[would it be possible to build something like this in usine?]]>
I've updated the micro series, better look, same link ( post above )
thanks,would it be safe to delete the "older"ones?(ive used the older ones in my workspace)

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 21:01


]]>
2011-08-08T20:17:41+02:00 2011-08-08T20:17:41+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20505#p20505 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 08 Aug 2011, 20:17


]]>
2011-08-08T17:44:01+02:00 2011-08-08T17:44:01+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20501#p20501 <![CDATA[would it be possible to build something like this in usine?]]>
adding a container inside, i win a little more place.. ;-)
so it's now micro series :
[img align=c]http://www.sensomusic.com/forums/upload ... serie1.jpg[/url]
download
nice job nay-seven

sounds good senso

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 17:44


]]>
2011-08-08T17:14:42+02:00 2011-08-08T17:14:42+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20500#p20500 <![CDATA[would it be possible to build something like this in usine?]]>
yes, seems this module disapear..in RC2
it's a package problem, will be solved soon

Statistics: Posted by senso — 08 Aug 2011, 17:14


]]>
BrainModular BrainModular Users Forum 2011-08-29T01:07:17+02:00 https://brainmodular.org/forums/app.php/feed/topic/3005 2011-08-29T01:07:17+02:00 2011-08-29T01:07:17+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=21006#p21006 <![CDATA[would it be possible to build something like this in usine?]]>
im gonna mess around some more

heres the video link

http://www.youtube.com/watch?v=ZIBp8_mE ... re=related

Statistics: Posted by ErotiCore SteNch — 29 Aug 2011, 01:07


]]>
2011-08-10T19:51:39+02:00 2011-08-10T19:51:39+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20583#p20583 <![CDATA[would it be possible to build something like this in usine?]]>
where do i read up on having a crosfader running between 2 matrixes

so that when the crossfader is left it gives full sound to the matrix on the left and right =full sound to matrix on the right??

heres a workspace with the crossfader and 1 matrix

http://www.sendspace.com/file/o8rsey

Statistics: Posted by ErotiCore SteNch — 10 Aug 2011, 19:51


]]>
2011-08-09T23:49:55+02:00 2011-08-09T23:49:55+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20552#p20552 <![CDATA[would it be possible to build something like this in usine?]]>
its having a sampler for drums,a sampler for bass etc

then you load(via a list)all the drums for your set in one sampler,all your bass in another etc

and then use the matrix to trigger them

i will test it out tommorow to see how it works

this is just a simple idea.

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 23:49


]]>
2011-08-09T21:22:14+02:00 2011-08-09T21:22:14+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20549#p20549 <![CDATA[would it be possible to build something like this in usine?]]>
will post what i come up with when im done


this stuff is cool, but in fact i feel we are going wrong way:
here for a 32x32 with actual tek that means 1024 samplers are loaded in the wksp, that sounds huge!, in reality, only one per track is needed...

So after all, im pretty sure a different tek based on Matrix + PM would suit better as a session view replacement.
Matrix can reveive droped file, have an extendable size, can be scrollable,put in IB or other, remains visually fixed ect, it's modular enough to fit all requests of a 'session view'. ie we could drop a wav file on each cell, and it would remote each spreaded track samplers (to benefit from multicore), so only 32 samplers instead of 1024. i supose we could drop other stuff like midi sequences or VST/Vstis ect (I already did that, checking droped extension) to make tracks audio or midi like in ableton and it could go even deeper as
we could load custom patches. we could then make same system of a lttle window/popup displaying cliqued cell patch, while Mx would remain fixed grid size, wich imo better fit the session job (but grid is better in others areas)

so It would have low processing in itself one shot job, be faster to load on open wksp ect, many advantages, but much more complex scripts to deal with...anyway i will do it for me, i already started and have the scrollableMx,DropFile updates list and other needed stuff scripts or patchs done at least once so i know it is a possible job...so if anyone wanna join the party by ideas/patchs/script..

My idea/ideal is actually this: the session view would be a matrix. each col remotes one usine track. each cell correspond to a PM preset that controls a 'Main track patch'. in this track patch (one per track) there are:

A) 3 'generative Modes' choices subpatchs avaible:
1) sampler based, 2) Midi+Vsti config, 3) 'load custom patch'.
followed by
B) a VST/patch chainer that allows dynamic reloading/re-routing/re-ordering (i already worked on that and got working as a subpatch).

so if ie we drop a wavfile on a cell, the patch receives mode 1, and the preset recall droped file path and all associated sampler settings.

if we drop a midi file, it receives mode 2 and load the sequence to play in pianoroll + the vsti + recall all the vsti setting.

if we drop a patch, it loads that patch.

if we drop a VST, it open the chainer window and we can place it on the chain.

All thoses infos need to be stored/recalled for each Mx cellz. eaaaassssiine :)

arf wanna have time to patch that, but it won't be for now...

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 21:22


]]>
2011-08-09T20:05:38+02:00 2011-08-09T20:05:38+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20548#p20548 <![CDATA[would it be possible to build something like this in usine?]]>
here a idea, using the exclusive script of the matrix pack and some bus and mapper values
download

edit: in the choice sub-patch , replace the x+1 by a x-1 module
thanks man,this is a interesting approach will look into it somemore:)thanks for all the help so far,im sure i will have alot more stupid question later on:)

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 20:05


]]>
2011-08-09T19:46:19+02:00 2011-08-09T19:46:19+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20547#p20547 <![CDATA[would it be possible to build something like this in usine?]]> download

edit: in the choice sub-patch , replace the x+1 by a x-1 module

Statistics: Posted by nay-seven — 09 Aug 2011, 19:46


]]>
2011-08-09T19:16:23+02:00 2011-08-09T19:16:23+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20546#p20546 <![CDATA[would it be possible to build something like this in usine?]]>
ive made a matrix consisting of 32 cells
my question is now how do i assign each track to its own cell in the matrix?

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 19:16


]]>
2011-08-09T18:55:15+02:00 2011-08-09T18:55:15+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20545#p20545 <![CDATA[would it be possible to build something like this in usine?]]>
having 32 tracks and 1 cell per track in a matrix im just gonna mess with building a interface,right now im not skilled enough to dive into the more advanced stuff

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 18:55


]]>
2011-08-09T18:37:48+02:00 2011-08-09T18:37:48+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20543#p20543 <![CDATA[would it be possible to build something like this in usine?]]>
im gonna re-think this abit and try different things out tonight

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 18:37


]]>
2011-08-09T18:10:45+02:00 2011-08-09T18:10:45+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20542#p20542 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 09 Aug 2011, 18:10


]]>
2011-08-09T17:54:44+02:00 2011-08-09T17:54:44+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20541#p20541 <![CDATA[would it be possible to build something like this in usine?]]>
how do you want to use this, you want play only 1 file per track or you want play several files in the same time too..?
yeah think i might need to re-think this

well the idea was to use it sort of like abletons session view works

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 17:54


]]>
2011-08-09T17:47:23+02:00 2011-08-09T17:47:23+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20540#p20540 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 09 Aug 2011, 17:47


]]>
2011-08-09T17:44:00+02:00 2011-08-09T17:44:00+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20539#p20539 <![CDATA[would it be possible to build something like this in usine?]]> maybe as said 23fx it's maybe not the good solution for your needs
don't know , have to think about it

Statistics: Posted by nay-seven — 09 Aug 2011, 17:44


]]>
2011-08-09T17:04:03+02:00 2011-08-09T17:04:03+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20535#p20535 <![CDATA[would it be possible to build something like this in usine?]]>
if you use large files, you can set the sample location= file
but so far theres no files loaded in my workspace,but i still am running out of memory so thought there maybe was a way i could make the workspace less memory demanding?

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 17:04


]]>
2011-08-09T16:45:21+02:00 2011-08-09T16:45:21+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20528#p20528 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 09 Aug 2011, 16:45


]]>
2011-08-09T16:31:40+02:00 2011-08-09T16:31:40+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20524#p20524 <![CDATA[would it be possible to build something like this in usine?]]>
my goal is to find a way to have 32 tracks with 32 cells each consisting of nay-sevens microplayer

but for now im running out of memory

could someone look at my workspace and see if theres something i can do to make it less memory demanding?

and the upgrade ram is on the top of my list

my computer spec

win xp pro sp 3

intel dualcore 6600 2.40ghz with 2gb of ram

heres a link to the workspace

http://www.sendspace.com/file/wotqn7

Statistics: Posted by ErotiCore SteNch — 09 Aug 2011, 16:31


]]>
2011-08-08T22:56:19+02:00 2011-08-08T22:56:19+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20512#p20512 <![CDATA[would it be possible to build something like this in usine?]]> these days 2gb isent enough

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 22:56


]]>
2011-08-08T21:51:55+02:00 2011-08-08T21:51:55+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20510#p20510 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 21:51


]]>
2011-08-08T21:49:16+02:00 2011-08-08T21:49:16+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20509#p20509 <![CDATA[would it be possible to build something like this in usine?]]> fill your cells with the empty patches in the templates folder
MicroGrainPlayer.pat
MicroWavPlayer.pat
activate the play for all
save your template

now select the cells and drag & drop your wave files directly on the wave display
note that the cell refresh only when you activate it

Statistics: Posted by nay-seven — 08 Aug 2011, 21:49


]]>
2011-08-08T21:19:43+02:00 2011-08-08T21:19:43+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20508#p20508 <![CDATA[would it be possible to build something like this in usine?]]>
i used your tip with putting a button in the empty cells so that they gets saved with the workspace btw,works fine,though i wouldnt mind having a better option:)

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 21:19


]]>
2011-08-08T21:10:34+02:00 2011-08-08T21:10:34+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20507#p20507 <![CDATA[would it be possible to build something like this in usine?]]> hope it's not a too complex workspace cause I'm afraid you loose your settings for each one :/

Statistics: Posted by nay-seven — 08 Aug 2011, 21:10


]]>
2011-08-08T21:01:49+02:00 2011-08-08T21:01:49+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20506#p20506 <![CDATA[would it be possible to build something like this in usine?]]>
I've updated the micro series, better look, same link ( post above )
thanks,would it be safe to delete the "older"ones?(ive used the older ones in my workspace)

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 21:01


]]>
2011-08-08T20:17:41+02:00 2011-08-08T20:17:41+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20505#p20505 <![CDATA[would it be possible to build something like this in usine?]]> Statistics: Posted by nay-seven — 08 Aug 2011, 20:17


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2011-08-08T17:44:01+02:00 2011-08-08T17:44:01+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20501#p20501 <![CDATA[would it be possible to build something like this in usine?]]>
adding a container inside, i win a little more place.. ;-)
so it's now micro series :
[img align=c]http://www.sensomusic.com/forums/upload ... serie1.jpg[/url]
download
nice job nay-seven

sounds good senso

Statistics: Posted by ErotiCore SteNch — 08 Aug 2011, 17:44


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2011-08-08T17:14:42+02:00 2011-08-08T17:14:42+02:00 https://brainmodular.org/forums/viewtopic.php?t=3005&p=20500#p20500 <![CDATA[would it be possible to build something like this in usine?]]>
yes, seems this module disapear..in RC2
it's a package problem, will be solved soon

Statistics: Posted by senso — 08 Aug 2011, 17:14


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