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BrainModularBrainModular Users Forum2011-08-01T22:58:09+02:00https://brainmodular.org/forums/app.php/feed/topic/30032011-08-01T22:58:09+02:002011-08-01T22:58:09+02:00https://brainmodular.org/forums/viewtopic.php?t=3003&p=20191#p20191and especially I'm used to patch in max since 3 years
it means 2 things: - I'll patch more (max + usine) - my environement won't see anything more... I'll always be... The Nerd!
Statistics: Posted by protofuse — 01 Aug 2011, 22:58
how can I integrate it in the built in/native usine knob module ?
Statistics: Posted by protofuse — 01 Aug 2011, 22:37
]]>2011-08-01T22:30:02+02:002011-08-01T22:30:02+02:00https://brainmodular.org/forums/viewtopic.php?t=3003&p=20182#p20182Statistics: Posted by nay-seven — 01 Aug 2011, 22:30
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2011-08-01T20:03:47+02:002011-08-01T20:03:47+02:00https://brainmodular.org/forums/viewtopic.php?t=3003&p=20174#p20174 I'd like to know what are the best practices to create a new knob from scratch.
I read I could use knobman (for instance), how would you make in my case ?
Of course, I tested the knob module, there are pretty stuff inside, but how to build one totally new one? I didn't find that in the sdk (I may miss that)
Best,
Statistics: Posted by protofuse — 01 Aug 2011, 20:03
]]>BrainModularBrainModular Users Forum2011-08-01T22:58:09+02:00https://brainmodular.org/forums/app.php/feed/topic/30032011-08-01T22:58:09+02:002011-08-01T22:58:09+02:00https://brainmodular.org/forums/viewtopic.php?t=3003&p=20191#p20191and especially I'm used to patch in max since 3 years
it means 2 things: - I'll patch more (max + usine) - my environement won't see anything more... I'll always be... The Nerd!
Statistics: Posted by protofuse — 01 Aug 2011, 22:58
how can I integrate it in the built in/native usine knob module ?
Statistics: Posted by protofuse — 01 Aug 2011, 22:37
]]>2011-08-01T22:30:02+02:002011-08-01T22:30:02+02:00https://brainmodular.org/forums/viewtopic.php?t=3003&p=20182#p20182Statistics: Posted by nay-seven — 01 Aug 2011, 22:30
]]>2011-08-01T20:03:47+02:002011-08-01T20:03:47+02:00https://brainmodular.org/forums/viewtopic.php?t=3003&p=20174#p20174 I'd like to know what are the best practices to create a new knob from scratch.
I read I could use knobman (for instance), how would you make in my case ?
Of course, I tested the knob module, there are pretty stuff inside, but how to build one totally new one? I didn't find that in the sdk (I may miss that)
Best,
Statistics: Posted by protofuse — 01 Aug 2011, 20:03