]]>2010-11-15T20:15:22+02:002010-11-15T20:15:22+02:00https://brainmodular.org/forums/viewtopic.php?t=2558&p=16954#p16954 In the meantime, I decided to put all my objects directly in the IB, bypassing all containers, and I set grid size to 8. It's a lot of work, but layout is much simpler, and I can get objects edge to edge without drifting.
Statistics: Posted by woodslanding — 15 Nov 2010, 19:15
]]>2010-11-15T18:14:01+02:002010-11-15T18:14:01+02:00https://brainmodular.org/forums/viewtopic.php?t=2558&p=16953#p16953Statistics: Posted by senso — 15 Nov 2010, 17:14
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2010-11-13T21:04:19+02:002010-11-13T21:04:19+02:00https://brainmodular.org/forums/viewtopic.php?t=2558&p=16917#p16917 Either relative to parent or absolute, either way (or both).
And either [L,R,Top, Bottom] or [UL corner, width and height] would be fine.
thanks, -e
Statistics: Posted by woodslanding — 13 Nov 2010, 20:04
]]>2010-11-15T20:15:22+02:002010-11-15T20:15:22+02:00https://brainmodular.org/forums/viewtopic.php?t=2558&p=16954#p16954 In the meantime, I decided to put all my objects directly in the IB, bypassing all containers, and I set grid size to 8. It's a lot of work, but layout is much simpler, and I can get objects edge to edge without drifting.
Statistics: Posted by woodslanding — 15 Nov 2010, 19:15
]]>2010-11-15T18:14:01+02:002010-11-15T18:14:01+02:00https://brainmodular.org/forums/viewtopic.php?t=2558&p=16953#p16953Statistics: Posted by senso — 15 Nov 2010, 17:14
]]>2010-11-13T21:04:19+02:002010-11-13T21:04:19+02:00https://brainmodular.org/forums/viewtopic.php?t=2558&p=16917#p16917 Either relative to parent or absolute, either way (or both).
And either [L,R,Top, Bottom] or [UL corner, width and height] would be fine.
thanks, -e
Statistics: Posted by woodslanding — 13 Nov 2010, 20:04