ArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2009-12-15T23:51:29+02:00 https://brainmodular.org/forums/app.php/feed/topic/1821 2009-12-15T23:51:29+02:00 2009-12-15T23:51:29+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10962#p10962 <![CDATA[What About Sub Patches]]> Actually it cost the copy of data's into wires.
Also, a data input module cost less than a fader input try to use them as much as possible.

Statistics: Posted by senso — 15 Dec 2009, 22:51


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2009-12-15T22:26:58+02:00 2009-12-15T22:26:58+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10960#p10960 <![CDATA[What About Sub Patches]]>
and 10 isn't a lot.

i have a workspace with maybe 100 of them (cant know exactly) and i cant imagine achieving the same result without.

GO GO with subpatch

Statistics: Posted by martignasse — 15 Dec 2009, 21:26


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2009-12-15T21:22:20+02:00 2009-12-15T21:22:20+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10959#p10959 <![CDATA[What About Sub Patches]]>
Thanks !!

Statistics: Posted by grego mondo — 15 Dec 2009, 20:22


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2009-12-15T21:00:56+02:00 2009-12-15T21:00:56+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10958#p10958 <![CDATA[What About Sub Patches]]>
Agree, Subpatchs in one of the master keys for modularity.

The cost in term of CPU is justified (and generally negligible) as it let you organize and master a big workspace.

You even have a Browser->Interface Control->Patch active (turn on/off) module to put in your subpatchs, so you can save some CPU by turning off the subpatch when not used.

and what do you mean by 'lot of them' ?

Statistics: Posted by martignasse — 15 Dec 2009, 20:00


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2009-12-15T20:36:46+02:00 2009-12-15T20:36:46+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10957#p10957 <![CDATA[What About Sub Patches]]> Statistics: Posted by grego mondo — 15 Dec 2009, 19:36


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BrainModular BrainModular Users Forum 2009-12-15T23:51:29+02:00 https://brainmodular.org/forums/app.php/feed/topic/1821 2009-12-15T23:51:29+02:00 2009-12-15T23:51:29+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10962#p10962 <![CDATA[What About Sub Patches]]> Actually it cost the copy of data's into wires.
Also, a data input module cost less than a fader input try to use them as much as possible.

Statistics: Posted by senso — 15 Dec 2009, 22:51


]]>
2009-12-15T22:26:58+02:00 2009-12-15T22:26:58+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10960#p10960 <![CDATA[What About Sub Patches]]>
and 10 isn't a lot.

i have a workspace with maybe 100 of them (cant know exactly) and i cant imagine achieving the same result without.

GO GO with subpatch

Statistics: Posted by martignasse — 15 Dec 2009, 21:26


]]>
2009-12-15T21:22:20+02:00 2009-12-15T21:22:20+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10959#p10959 <![CDATA[What About Sub Patches]]>
Thanks !!

Statistics: Posted by grego mondo — 15 Dec 2009, 20:22


]]>
2009-12-15T21:00:56+02:00 2009-12-15T21:00:56+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10958#p10958 <![CDATA[What About Sub Patches]]>
Agree, Subpatchs in one of the master keys for modularity.

The cost in term of CPU is justified (and generally negligible) as it let you organize and master a big workspace.

You even have a Browser->Interface Control->Patch active (turn on/off) module to put in your subpatchs, so you can save some CPU by turning off the subpatch when not used.

and what do you mean by 'lot of them' ?

Statistics: Posted by martignasse — 15 Dec 2009, 20:00


]]>
2009-12-15T20:36:46+02:00 2009-12-15T20:36:46+02:00 https://brainmodular.org/forums/viewtopic.php?t=1821&p=10957#p10957 <![CDATA[What About Sub Patches]]> Statistics: Posted by grego mondo — 15 Dec 2009, 19:36


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