]]>
2009-07-13T16:20:54+02:002009-07-13T16:20:54+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9679#p9679So the message can be handled in more than 100ms so the "wait 1" module isn't sufficient. Try to use a counter to delay each message to send.
]]>2009-07-13T15:20:19+02:002009-07-13T15:20:19+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9676#p9676not very handy for me as I have severals message to send, so each one would be delayed of 100ms of previous and i would get a too long latency for final message, and i was trying this to save some cpu, all the tempo will cancel my cpu gain I guess... arf, that would be so powerfull, but no pb, ill find a workaround, gonna try if possible control all from one mess. thanks anyway..
]]>2009-07-13T14:58:07+02:002009-07-13T14:58:07+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9675#p9675Statistics: Posted by nay-seven — 13 Jul 2009, 14:58
]]>2009-07-13T14:29:37+02:002009-07-13T14:29:37+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9674#p9674 i had a subpacth sending one message if a buss is 1, and in another subpach another message also sent if that bus is 1. and yes that bus is controlled by a button. ideally I got two "modes" that I dlike to delete/create wires in several differents subpatch relating to the mode, but seems if two messages are sent at same time, one is send, not the others.
as an example:
let's say I got a subpach A, and another B, but not in the same parent patch. if mode is 0 then inside subpatch A all wires should go from in directy to out, same inside subpatch B. if mode is 1 then inside subpatch A all wires should go from in to out2, same inside subpatch B
actually either subpach A or B is correctly changing wires, not booth. Itried starting booth message with SET_TARGET_PATCH SENDER_PATCH, or with their respective patch's names, from what I feel (what id like to confirm) is usine need to execute one message first, then when all operations are done, can send a new message, but in my case this would be complicate to creates such temporisations, so I wonder if there isn't another solution maybe... maybe It's possible to send the two message in one only, changing target subpatch at the middle of message, but not sure i can access a sub-sub-sub patch, gonna try, but if anyone has an idea, highly welcome
]]>2009-07-13T09:36:55+02:002009-07-13T09:36:55+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9669#p9669Statistics: Posted by nay-seven — 13 Jul 2009, 09:36
]]>2009-07-13T02:04:26+02:002009-07-13T02:04:26+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9665#p9665is there a trick to send several messages at once?
]]>2009-07-10T14:13:30+02:002009-07-10T14:13:30+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9650#p9650have to change the variable name to get it rework... is it possible to make it work at each send?
]]>BrainModularBrainModular Users Forum2009-07-13T16:40:18+02:00https://brainmodular.org/forums/app.php/feed/topic/16502009-07-13T16:40:18+02:002009-07-13T16:40:18+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9681#p9681Statistics: Posted by 23fx23 — 13 Jul 2009, 16:40
]]>2009-07-13T16:20:54+02:002009-07-13T16:20:54+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9679#p9679So the message can be handled in more than 100ms so the "wait 1" module isn't sufficient. Try to use a counter to delay each message to send.
]]>2009-07-13T15:20:19+02:002009-07-13T15:20:19+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9676#p9676not very handy for me as I have severals message to send, so each one would be delayed of 100ms of previous and i would get a too long latency for final message, and i was trying this to save some cpu, all the tempo will cancel my cpu gain I guess... arf, that would be so powerfull, but no pb, ill find a workaround, gonna try if possible control all from one mess. thanks anyway..
]]>2009-07-13T14:58:07+02:002009-07-13T14:58:07+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9675#p9675Statistics: Posted by nay-seven — 13 Jul 2009, 14:58
]]>2009-07-13T14:29:37+02:002009-07-13T14:29:37+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9674#p9674 i had a subpacth sending one message if a buss is 1, and in another subpach another message also sent if that bus is 1. and yes that bus is controlled by a button. ideally I got two "modes" that I dlike to delete/create wires in several differents subpatch relating to the mode, but seems if two messages are sent at same time, one is send, not the others.
as an example:
let's say I got a subpach A, and another B, but not in the same parent patch. if mode is 0 then inside subpatch A all wires should go from in directy to out, same inside subpatch B. if mode is 1 then inside subpatch A all wires should go from in to out2, same inside subpatch B
actually either subpach A or B is correctly changing wires, not booth. Itried starting booth message with SET_TARGET_PATCH SENDER_PATCH, or with their respective patch's names, from what I feel (what id like to confirm) is usine need to execute one message first, then when all operations are done, can send a new message, but in my case this would be complicate to creates such temporisations, so I wonder if there isn't another solution maybe... maybe It's possible to send the two message in one only, changing target subpatch at the middle of message, but not sure i can access a sub-sub-sub patch, gonna try, but if anyone has an idea, highly welcome
]]>2009-07-13T09:36:55+02:002009-07-13T09:36:55+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9669#p9669Statistics: Posted by nay-seven — 13 Jul 2009, 09:36
]]>2009-07-13T02:04:26+02:002009-07-13T02:04:26+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9665#p9665is there a trick to send several messages at once?
]]>2009-07-10T14:13:30+02:002009-07-10T14:13:30+02:00https://brainmodular.org/forums/viewtopic.php?t=1650&p=9650#p9650have to change the variable name to get it rework... is it possible to make it work at each send?