ArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArrayArray BrainModular BrainModular Users Forum 2009-06-08T12:16:41+02:00 https://brainmodular.org/forums/app.php/feed/topic/1601 2009-06-08T12:16:41+02:00 2009-06-08T12:16:41+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9212#p9212 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by 23fx23 — 08 Jun 2009, 12:16


]]>
2009-06-08T12:08:47+02:00 2009-06-08T12:08:47+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9211#p9211 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> It's a kind of clone of the master synchro and takes no memory neither CPU.

Statistics: Posted by senso — 08 Jun 2009, 12:08


]]>
2009-06-07T23:50:03+02:00 2009-06-07T23:50:03+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9209#p9209 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
I don't know if i make mistake, but when i activate a master sync, clicking on it doesn't display it in the pach, local works?
was'nt the same since a while...?
it's why he is named "low cpu" maybe...;-)

Statistics: Posted by nay-seven — 07 Jun 2009, 23:50


]]>
2009-06-07T15:07:29+02:00 2009-06-07T15:07:29+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9205#p9205 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by 23fx23 — 07 Jun 2009, 15:07


]]>
2009-06-06T12:58:48+02:00 2009-06-06T12:58:48+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9200#p9200 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
great efforts have been made to make it more accessible for newcomers ;).

in next days, i'll update/extend wiki pages to reflect these changes.

Statistics: Posted by martignasse — 06 Jun 2009, 12:58


]]>
2009-06-05T17:50:37+02:00 2009-06-05T17:50:37+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9192#p9192 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by runagate — 05 Jun 2009, 17:50


]]>
2009-06-05T14:43:47+02:00 2009-06-05T14:43:47+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9191#p9191 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> and the fact that arrays work with all logical is just opening a new wide range of possibilities .tested work like a charm.
thanks again for your great job.

Statistics: Posted by 23fx23 — 05 Jun 2009, 14:43


]]>
2009-06-05T12:38:18+02:00 2009-06-05T12:38:18+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9190#p9190 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> congrats guys !

Statistics: Posted by nay-seven — 05 Jun 2009, 12:38


]]>
2009-06-05T12:27:19+02:00 2009-06-05T12:27:19+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9189#p9189 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
Just love it

Statistics: Posted by grego mondo — 05 Jun 2009, 12:27


]]>
2009-06-05T11:30:25+02:00 2009-06-05T11:30:25+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9188#p9188 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by 23fx23 — 05 Jun 2009, 11:30


]]>
2009-06-05T11:27:35+02:00 2009-06-05T11:27:35+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9187#p9187 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
Thanks Olivier

Franck et ses amis

Statistics: Posted by franck — 05 Jun 2009, 11:27


]]>
2009-06-05T10:33:45+02:00 2009-06-05T10:33:45+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9186#p9186 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> [4.22a]

recommended update
- solve a important audio Freeze bug.
- Implementation of a new SDK (thanks to Martin Fleurent). We anticipate on the futures versions of Usine
and the new SDK will be compatible with next versions.

improvements

- New C++ SDK v3. Most of user modules have been rewritten with the new SDK to ensure a forward compatibility
- logical operators now work for array's: returns array's of 0 or 1.
- new Color modules to translate Usine color into RGB or HSL and inverse.
- the roll array user module is now included in the package.
- fully compatible with Windows7 RC


fixed bugs

- the array editor doesn't work properly
- in the sequencer, sometime the first note of the midi player isn't played.
- synchro troubles in the sequencer when playing midi loops: the first note can be played twice.
- various graphic troubles in the sequencer.
- Usine can randomly freeze few seconds in various situations.
- various display bugs in sequencer mode.
- in the 'Curve of points' module the inlet ArrayX doesn't work

Statistics: Posted by senso — 05 Jun 2009, 10:33


]]>
BrainModular BrainModular Users Forum 2009-06-08T12:16:41+02:00 https://brainmodular.org/forums/app.php/feed/topic/1601 2009-06-08T12:16:41+02:00 2009-06-08T12:16:41+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9212#p9212 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by 23fx23 — 08 Jun 2009, 12:16


]]>
2009-06-08T12:08:47+02:00 2009-06-08T12:08:47+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9211#p9211 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> It's a kind of clone of the master synchro and takes no memory neither CPU.

Statistics: Posted by senso — 08 Jun 2009, 12:08


]]>
2009-06-07T23:50:03+02:00 2009-06-07T23:50:03+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9209#p9209 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
I don't know if i make mistake, but when i activate a master sync, clicking on it doesn't display it in the pach, local works?
was'nt the same since a while...?
it's why he is named "low cpu" maybe...;-)

Statistics: Posted by nay-seven — 07 Jun 2009, 23:50


]]>
2009-06-07T15:07:29+02:00 2009-06-07T15:07:29+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9205#p9205 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by 23fx23 — 07 Jun 2009, 15:07


]]>
2009-06-06T12:58:48+02:00 2009-06-06T12:58:48+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9200#p9200 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
great efforts have been made to make it more accessible for newcomers ;).

in next days, i'll update/extend wiki pages to reflect these changes.

Statistics: Posted by martignasse — 06 Jun 2009, 12:58


]]>
2009-06-05T17:50:37+02:00 2009-06-05T17:50:37+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9192#p9192 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by runagate — 05 Jun 2009, 17:50


]]>
2009-06-05T14:43:47+02:00 2009-06-05T14:43:47+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9191#p9191 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> and the fact that arrays work with all logical is just opening a new wide range of possibilities .tested work like a charm.
thanks again for your great job.

Statistics: Posted by 23fx23 — 05 Jun 2009, 14:43


]]>
2009-06-05T12:38:18+02:00 2009-06-05T12:38:18+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9190#p9190 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> congrats guys !

Statistics: Posted by nay-seven — 05 Jun 2009, 12:38


]]>
2009-06-05T12:27:19+02:00 2009-06-05T12:27:19+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9189#p9189 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
Just love it

Statistics: Posted by grego mondo — 05 Jun 2009, 12:27


]]>
2009-06-05T11:30:25+02:00 2009-06-05T11:30:25+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9188#p9188 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> Statistics: Posted by 23fx23 — 05 Jun 2009, 11:30


]]>
2009-06-05T11:27:35+02:00 2009-06-05T11:27:35+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9187#p9187 <![CDATA[Usine 4.22a & SDK v3 recommended update]]>
Thanks Olivier

Franck et ses amis

Statistics: Posted by franck — 05 Jun 2009, 11:27


]]>
2009-06-05T10:33:45+02:00 2009-06-05T10:33:45+02:00 https://brainmodular.org/forums/viewtopic.php?t=1601&p=9186#p9186 <![CDATA[Usine 4.22a & SDK v3 recommended update]]> [4.22a]

recommended update
- solve a important audio Freeze bug.
- Implementation of a new SDK (thanks to Martin Fleurent). We anticipate on the futures versions of Usine
and the new SDK will be compatible with next versions.

improvements

- New C++ SDK v3. Most of user modules have been rewritten with the new SDK to ensure a forward compatibility
- logical operators now work for array's: returns array's of 0 or 1.
- new Color modules to translate Usine color into RGB or HSL and inverse.
- the roll array user module is now included in the package.
- fully compatible with Windows7 RC


fixed bugs

- the array editor doesn't work properly
- in the sequencer, sometime the first note of the midi player isn't played.
- synchro troubles in the sequencer when playing midi loops: the first note can be played twice.
- various graphic troubles in the sequencer.
- Usine can randomly freeze few seconds in various situations.
- various display bugs in sequencer mode.
- in the 'Curve of points' module the inlet ArrayX doesn't work

Statistics: Posted by senso — 05 Jun 2009, 10:33


]]>